Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 6267578476285603211 32 tat the Chucker (level 3, -1/25 HPs) Began as a Djinni Wanderer on July 25, 2025. Slain by Terence ... wielding a +5 flail of protection (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (1093 turns). tat the Chucker (Djinni Wanderer) Turns: 1093, Time: 00:02:59 Health: -1/25 AC: 2 Str: 11 XL: 3 Next: 45% Gold: 149 EV: 5 Int: 17 God: SH: 0 Dex: 10 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: brilliant, vertiginous, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Missiles a - 8 boomerangs (quivered) Armour b - a +0 robe (worn) d - a +0 buckler Scrolls g - 2 scrolls of fog d - 2 scrolls of brand weapon {unknown} c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of fear {unknown} Potions c - 4 potions of curing l - a potion of lignification {unknown} Talismans c - a granite talisman Skills: - Level 3.2 Throwing - Level 3.0 Unarmed Combat + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Awaken Armour Erth/Frge 34% N/A 65% 4 b - Launch Clockwork Bee Frge 17% N/A 30% 3 c - Kinetic Grapnel Frge 68% 1d6 13% 1 d - Soul Splinter Necr 68% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The dart slug launches a dart at you. The slug dart misses you. Terence screams, "Stand, coward! You want a fight, show some honour!" Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +5 flail of protection and wearing a +0 scale mail (lightly wounded, 56% to hit) You throw a boomerang. The boomerang hits Terence but does no damage. Terence is lightly wounded. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +5 flail of protection and wearing a +0 scale mail (lightly wounded, 56% to hit) You throw a boomerang. The boomerang hits Terence but does no damage. Terence is lightly wounded. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +5 flail of protection and wearing a +0 scale mail (lightly wounded, 56% to hit) You throw a boomerang. The boomerang closely misses Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" You see here a ball python skeleton. Terence attacks as he pursues you! Terence hits you with a +5 flail of protection. You see here a bat skeleton. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." There is a stone staircase leading up here. Terence hits you with a +5 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. It was a potion of moonshine. You feel tipsy. Terence barely misses you. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic washes over you without effect. Terence hits you with a +5 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...........[........###.#......## ....###.###....##.#.#............ ....# #.# ##.#.##.#.#.#.#......## #.#.# #.# #.#.##.#.....#.#..[### ..#.# #.####.#.##.#.#.###.##..... ###.# #.................#........ ###.# #####.##........#.#####.### ....# ####.######.###..# ##.## ...## #.......@@÷.####.###.##### ...# #.##.#####...)..........†# #.## #.##.###..))####.#####.... #.# #.##.##.#.#.# #># #...# #.# #.##.#.###..####.# #..## #.######.##..## ##......#####..# #........####.###..............# .........# ##.#.############.### ########.# ##.## #.... You could see Terence. Vanquished Creatures A ribbon worm (D:2) 4 endoplasms 6 hobgoblins A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 8 goblins 2 kobolds 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Djinni Wanderer began the quest for the Orb. 0 | D:1 | tat set off with the following items: 8 boomerangs, a +0 | robe, a scroll of fog, a potion of curingthe following | spells memorised: Awaken Armour, Launch Clockwork Bee, | Kinetic Grapnel. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 840 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 840 | D:2 | Learned a level 1 spell: Soul Splinter 1073 | D:2 | Noticed Terence 1093 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_rooms, minmay_tetromino_t2, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.7 Conjurations | 2 | 2.7 Hexes | 2 | 2.7 Summonings | 2 | 2.7 Necromancy | 2 | 2.7 Translocations | 2 | 2.7 Forgecraft | 2 | 2.7 Fire Magic | 2 | 2.7 Ice Magic | 2 | 2.7 Air Magic | 2 | 2.7 Earth Magic | 2 | 2.7 Alchemy | 2 | 2.7 Throwing | | 3.2 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 54 Throw: Boomerang || 58 Use: Potion || 4 Armour: Robe || 55 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1098 | 1055 | 43 | 96 | 656 | 2 | 549.0 | Dungeon | 1098 | 1055 | 43 | 96 | 656 | 2 | 549.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 244 daAuts