Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 11243445571056070848 0 tat the Slasher (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). tat the Slasher (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +2 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +0 pair of boots (worn) c - a +0 robe (worn) Potions A - a potion of attraction Skills: + Level 1.1 Fighting + Level 4.5 Long Blades + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, a +0 pair of boots, a +0 robe, a potion of attraction; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. Okay, then. You have escaped! ##+## ###...### ##.......## #.........# +....@....+ #.........# ##.......## ###...### ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +2 falchion, a +0 | pair of boots, a +0 robe, a potion of attraction; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, serial_curves, eino_curves_02, eino_curves_01, serial_shops, nicolae_shop_getting_attention, chequers_serial_rivers_marsh, grunt_decor_fettered Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts