Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 2766481200961890382 0 tat the Cutter (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). tat the Cutter (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 3 Dex: 8 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Potions B - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 3.2 Short Blades + Level 1.0 Dodging + Level 1.1 Shields + Level 1.7 Spellcasting + Level 1.1 Necromancy You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 32% 2 Sublimation of Blood Necr 4% N/A 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two ring mails. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a +0 buckler, a +0 robe, a potion of berserk rage; and the following spells available to memorise: Grave Claw, Sublimation of Blood. You don't know any spells. You have escaped! #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.[...+ ####.....#### #..#...#..# #. .#.#. [# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +0 rapier, a +0 | buckler, a +0 robe, a potion of berserk rage; and the | following spells available to memorise: Grave Claw, | Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts