Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 13989827182375880178 0 tat the Grave Robber (level 1, 14/14 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). tat the Grave Robber (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 14/14 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 3 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Potions w - a potion of heal wounds Skills: + Level 1.1 Shields + Level 1.7 Spellcasting + Level 3.2 Necromancy + Level 2.4 Forgecraft + Level 1.2 Invocations + Level 1.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 36% N/A 10% 1 Kinetic Grapnel Frge 28% 1d5 14% 1 Launch Clockwork Bee Frge 7% N/A 38% 3 Gloom Hex/Necr 10% N/A 50% 3 Animate Dead Necr 9% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 2 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 buckler, a potion of heal wounds; and the following spells available to memorise: Soul Splinter, Kinetic Grapnel, Launch Clockwork Bee, Gloom, Animate Dead. You have escaped! ## ... .... ..... ###...### #......@# #.......# ......... ....#..... ... ....... #. .....#... # ..$...#.... ##...###....# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +0 club, a +0 robe, | a +0 buckler, a potion of heal wounds; and the following | spells available to memorise: Soul Splinter, Kinetic | Grapnel, Launch Clockwork Bee, Gloom, Animate Dead. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts