Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 14323943078798788070 0 tat the Chucker (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). tat the Chucker (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 javelins (quivered) e - 3 curare-tipped darts Armour c - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls b - a scroll of blinking Skills: + Level 1.1 Fighting + Level 2.4 Throwing + Level 1.4 Stealth + Level 1.7 Spellcasting + Level 1.2 Fire Magic + Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. The fabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 5 stones and 5 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 4 javelins, a +0 pair of boots, a +0 leather armour, 3 curare-tipped darts, a scroll of blinking; and the following spell memorised: Foxfire; and the following spells available to memorise: Volatile Blastmotes. Unknown command. You have escaped! ######### #≈≈≈≈≈≈≈### # .#≈≈≈..≈≈#.#. .≈≈≈...≈.... .≈≈≈......# .≈≈≈.....(# .≈≈..≈.@..# .≈≈≈~≈....# .≈≈≈≈~....# .≈≈≈≈≈..$.# .#≈≈≈≈....# #######... #... ##.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +0 club, 4 | javelins, a +0 pair of boots, a +0 leather armour, 3 | curare-tipped darts, a scroll of blinking; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts