Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 6508854743404180890 0 tat the Grasshopper (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). tat the Grasshopper (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:02 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions i - a potion of invisibility Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.2 Translocations + Level 1.1 Earth Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 6% 1 Sandblast Erth 8% 2d5 16% 1 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Stone Arrow Conj/Erth 4% 3d7 52% 3 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 pair of gloves, a potion of invisibility; and the following spells available to memorise: Apportation, Sandblast, Volatile Blastmotes, Stone Arrow, Iskenderun's Mystic Blast. You have escaped! ♣♣♣ ♣♣♣.♣♣♣♣♣ ♣♣♣.......♣♣♣ ♣..ß.@.ß....♣ ............... ............... .....ß...ß..... ###.[.......### ##.......## ##ß...ß## ##+++## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +0 club, a +0 robe, | a +0 pair of gloves, a potion of invisibility; and the | following spells available to memorise: Apportation, | Sandblast, Volatile Blastmotes, Stone Arrow, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, minmay_tree_intersection Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts