Dungeon Crawl Stone Soup version 0.34-a0-449-gb3cc5aa0c1 (webtiles) character file. Game seed: 6182769673378166314 0 tat the Shooter (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). tat the Shooter (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles b - 12 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions A - a potion of attraction Skills: + Level 1.1 Fighting + Level 2.4 Ranged Weapons + Level 1.0 Throwing + Level 1.1 Armour + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.3 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 3% N/A 50% 3 Forge Lightning Spire Air/Frge 2% 3d4 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, tat the Mountain Dwarf Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, 12 poisoned darts, a +0 robe, a potion of attraction; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness, Forge Lightning Spire. You have escaped! ♣♣ ♣♣ ♣♣. .. .. .♣ .♣..♣ ♣♣..♣ ♣@.♣ ♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tat set off with the following items: a +0 sling, 12 | poisoned darts, a +0 robe, a potion of attraction; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, minmay_circled_x Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts