tat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 10, D:1) a +0 robe (5, -2, D:1) a +0 club (8, -2, D:1) a +0 dagger a goblin skeleton (12, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, -1, D:1) a +0 quarterstaff (14, -37, D:1) a +0 whip (21, 3, D:1) a +0 ring mail (23, -33, D:1) a +0 dagger of freezing (26, -23, D:1) a ball python skeleton (26, 13, D:1) a hobgoblin skeleton (26, 14, D:1) a +0 dagger (26, 15, D:1) a +0 robe a +0 club (32, -32, D:1) a +0 ring mail (36, 17, D:1) a +0 club a goblin skeleton (44, -23, D:1) a jackal skeleton (46, -31, D:1) a +0 club (46, 5, D:1) a +0 club a goblin skeleton (55, -24, D:1) a goblin corpse (skeletalised by now) (56, -22, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (12, -1, D:2) a +0 sling (12, 3, D:2) a +0 dagger a goblin skeleton (13, -10, D:2) a rat corpse (skeletalised by now) (13, 31, D:2) a scroll of identify (14, -12, D:2) a +0 dagger (14, 28, D:2) a parchment of Anguish (21, 9, D:2) an adder skeleton (22, 26, D:2) a rat corpse (skeletalised by now) a jackal skeleton (24, 7, D:2) a +0 club a kobold skeleton (24, 9, D:2) a jackal skeleton (25, 8, D:2) a hobgoblin skeleton (26, -12, D:2) a +0 club a goblin skeleton (27, 19, D:2) a scroll of identify (31, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (6, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 31, D:3) 11 gold pieces 3 flux baubles (11, 18, D:3) a frilled lizard corpse (skeletalised by now) (22, 33, D:3) 4 poisoned darts (27, -7, D:3) a +0 trident (28, -3, D:3) a +0 dagger (29, 4, D:3) an iguana corpse (skeletalised by now) (32, -7, D:3) a +0 leather armour (36, 30, D:3) a +0 sling (36, 38, D:3) a +0 spear (40, 21, D:3) a +0 robe (40, 22, D:3) a rat corpse (skeletalised by now) (42, 2, D:3) a +0 leather armour (43, 22, D:3) a rat corpse (skeletalised by now) (45, 1, D:3) a +0 ring mail (50, 43, D:3) a +0 helmet Level 4 of the Dungeon (9, -28, D:4) a throwing net (12, -30, D:4) the ring of Siogag {rElec rPois rF- rC+ Dex+4 Ice} [ring of ice] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (unseen) (16, -43, D:4) a +0 spear (18, -41, D:4) a +0 whip a +0 whip a gnoll corpse a gnoll skeleton Level 5 of the Dungeon (3, 6, D:5) 11 gold pieces the Ecumenical Temple (13, 0, Temple) a +0 spear a gnoll corpse