tat Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (1, -56, D:1) a +0 club (1, 0, D:1) a jackal corpse (6, -28, D:1) a +0 club (7, -42, D:1) a frilled lizard skeleton (15, -51, D:1) a hobgoblin skeleton (18, -17, D:1) a ball python corpse (skeletalised by now) (18, -14, D:1) a +0 spear (23, -10, D:1) a ball python corpse (skeletalised by now) (28, -41, D:1) a rat skeleton a rat skeleton (30, -29, D:1) a +0 robe (33, -12, D:1) a hobgoblin corpse (skeletalised by now) (35, -13, D:1) a +0 ring mail (41, -44, D:1) a +0 dagger (47, -40, D:1) a +0 robe (49, -11, D:1) a ball python corpse (skeletalised by now) (56, -44, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -2, D:2) a +0 sling (8, 8, D:2) a +0 dagger (13, 2, D:2) an adder corpse (skeletalised by now) (14, 0, D:2) a +0 ring mail (16, 5, D:2) a +0 dagger (26, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -19, D:2) a quokka skeleton (35, -19, D:2) a +0 club (38, 2, D:2) a quokka skeleton (39, -19, D:2) a +0 falchion (50, 10, D:2) a +0 mace