Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 14497949837553667155 129 tat2 the Conjurer (level 4, -3/33 HPs) Began as a Revenant Conjurer on Aug 17, 2025. Slain by a scorpion (7 damage) ... on level 5 of the Dungeon. The game lasted 00:10:11 (1384 turns). tat2 the Conjurer (Revenant Conjurer) Turns: 1384, Time: 00:10:11 Health: -3/33 AC: 2 Str: 10 XL: 4 Next: 88% Magic: 0/8 EV: 10 Int: 19 God: Gold: 45 SH: 0 Dex: 7 Spells: 7/10 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: attractive A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 sling Missiles d - 5 boomerangs Armour a - a +0 robe (worn) e - a +0 chain mail f - a +0 leather armour Jewellery g - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 5 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). h - an amulet of faith Potions g - 2 potions of magic A - a potion of attraction Baubles g - 3 flux baubles Skills: + Level 0.1 Fighting - Level 2.0 Dodging + Level 3.2 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 14% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 72% 1d6 2% 1 Slow Hex 12% N/A 14% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: iguana D:5 exclusions: iguana and 2 orcs, Grinder Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The scorpion closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction The scorpion barely misses you. Press: ? - help, v - describe, . - travel Here: a scorpion (severely wounded) The floor. You scratch the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Okay, then. Unknown command. You scratch the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 81% to hit) The blast of sand misses the scorpion. You scratch the scorpion but do no damage. The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You scratch the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you! You die... #.# #.# #.###### #......# #.####.# #.# #.# ##.## #.# ###...###.######## #@................ ......s.....############ ########...## # #..## # #..# # #...# # #.#.# # #.#.# # # You could see a scorpion. Vanquished Creatures 2 jellies A hound (D:5) An adder (D:5) A shadow imp (D:5) 2 dart slugs An orc (D:3) 4 endoplasms 2 giant cockroaches A hobgoblin (D:4) A quokka (D:1) A ball python (D:3) A bat (D:1) 3 goblins 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat2 the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 211 | D:1 | Reached skill level 4 in Conjurations 211 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 498 | D:2 | Learned a level 2 spell: Searing Ray 833 | D:5 | Entered Level 5 of the Dungeon 880 | D:4 | Learned a level 1 spell: Sandblast 880 | D:4 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 880 | D:4 | Reached XP level 3. HP: 26/26 MP: 1/7 1084 | D:5 | Noticed Grinder 1101 | D:5 | Reached XP level 4. HP: 33/33 MP: 3/8 1274 | D:5 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1282 | D:5 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1384 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, nicolae_elevator_lobby_plus D:3: layout_basic D:4: layout_basic, grunt_temple_overflow_open D:5: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.9 Stealth | 3 | 3.2 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 12 || 14 Throw: Boomerang | 1 | 1 || 2 Cast: Magic Dart | 33 | || 33 Searing Ray | 7 | 4 || 11 Sandblast | | 5 || 5 Ability: Enkindle | | 1 || 1 Use: Scroll | 3 | 1 || 4 Potion | | 2 || 2 Armour: Robe | 9 | 13 || 22 Dodge: Dodged | 6 | 12 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1388 | 1385 | 3 | 488 | 369 | 5 | 277.6 | Dungeon | 1388 | 1385 | 3 | 488 | 369 | 5 | 277.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 413 daAuts D:5: 327 daAuts D:4: 286 daAuts D:2: 201 daAuts D:3: 160 daAuts