tdpma Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, -15, D:1) a +0 club (7, 16, D:1) a +1 sling of draining (11, 16, D:1) a parchment of Blink (17, 3, D:1) a parchment of Freeze (22, -12, D:1) a bat skeleton (23, -7, D:1) a parchment of Magic Dart (23, 22, D:1) a +0 animal skin (27, -12, D:1) a parchment of Flame Wave (30, 14, D:1) a ball python skeleton (31, 12, D:1) a ball python skeleton (32, -24, D:1) a +0 whip (32, -6, D:1) a +0 club (32, 14, D:1) a parchment of Fire Storm (33, -13, D:1) a +0 hand axe (35, -28, D:1) a parchment of Rending Blade (37, 7, D:1) a parchment of Jinxbite (40, -17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (8, -9, D:2) a +0 club a goblin corpse (12, -8, D:2) a bat corpse (26, -20, D:2) a jackal corpse (27, -22, D:2) a ribbon worm corpse (28, -16, D:2) a jackal corpse (33, 2, D:2) a +0 whip (37, -19, D:2) 6 datura-tipped darts (39, 32, D:2) a frilled lizard corpse (skeletalised by now) (40, 14, D:2) a rat corpse (skeletalised by now) (40, 25, D:2) a +0 club (49, -7, D:2) a +0 club (55, 0, D:2) a +0 whip a stone (55, 1, D:2) a frilled lizard corpse (skeletalised by now) (57, 11, D:2) a parchment of Call Canine Familiar (66, -19, D:2) a +0 dagger a goblin corpse