Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9584202931754766913 242 tdpma the Magician (level 6, -14/41 HPs) Began as a Djinni Ice Elementalist on June 9, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:25:16 (2104 turns). tdpma the Magician (Djinni Ice Elementalist) Turns: 2104, Time: 00:25:17 Health: -14/41 AC: 9 Str: 7 XL: 6 Next: 31% Gold: 100 EV: 12 Int: 18 God: SH: 0 Dex: 20 rFire + + . (33%) e - +9 short sword "Thing" {vamp, Will+ Stlth+} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of dissipation Will +.... d - +6 ring of dexterity Stlth +++ (no ring) HPRegen 0.26/turn %: infuse magic (-15 HP) @: ice-armoured, freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - the +9 short sword "Thing" (weapon) {vamp, Will+ Stlth+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles f - a throwing net Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - an amulet of dissipation (worn) d - a +6 ring of dexterity (worn) Wands e - a wand of charming (21) Scrolls c - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} h - a scroll of immolation {unknown} t - 2 scrolls of teleportation m - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} Potions d - a potion of ambrosia {unknown} f - 4 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of berserk rage {unknown} n - 2 potions of might {unknown} Skills: + Level 0.9 Fighting + Level 0.7 Short Blades + Level 3.0 Dodging + Level 2.2 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 4% 3 c - Ozocubu's Armour Ice 22% N/A 4% 3 d - Summon Ice Beast Ice/Summ 22% N/A 4% 3 e - Magic Dart Conj 88% 1d7 1% 1 f - Lesser Beckoning Tloc 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Your icy armour thickens. * * * LOW HITPOINT WARNING * * * Your ice beast barely misses the ogre. Casting: Ozocubu's Armour (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the ogre. The ogre hits your ice beast with a +0 giant spiked club!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The wall freezes the ogre. The ogre hits your ice beast with a +0 giant spiked club!! Your ice beast hits the ogre but does no damage. The wall freezes the ogre. The ogre hits your ice beast with a +0 giant spiked club!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The wall freezes the ogre. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (black smoke, heavily wounded, ally target, 100% to hit) You freeze the ogre. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ......... ........# ....#=.## ..)...... ..P._.P #### #########..... #... #.....@O..## #..# #.###....Y..# ##... #..####.# # #.... #..####.##.# #.>. ..#.#.......# ####..# ####.#.##.##### ...... #......# #.#.##.. ##...#######.#.##.. #.†.###........... You could see an ogre (ally target) and a friendly ice beast (summoned). Vanquished Creatures An ogre (D:4) A hound (D:4) 4 gnolls 2 dart slugs 2 ribbon worms (D:3) 2 orcs (D:4) 2 endoplasms (D:1) 7 hobgoblins 2 jackals (D:2) 4 quokkas 6 ball pythons 3 bats (D:1) 4 frilled lizards 3 goblins 7 kobolds 5 rats 55 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:3) 2 endoplasms 2 jackals (D:2) A quokka (D:2) A bat (D:3) A rat (D:2) 10 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdpma the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | tdpma set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 205 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 746 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 746 | D:2 | Learned a level 1 spell: Magic Dart 803 | D:2 | Identified the +9 short sword "Thing" {vamp, Will+ Stlth+} 1185 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1632 | D:3 | Reached XP level 5. HP: 34/36 MP: 0/0 1632 | D:3 | Learned a level 2 spell: Lesser Beckoning 2075 | D:4 | Found a hide-covered altar of Uskayaw. 2075 | D:4 | Encountered an ogre 2085 | D:4 | Killed an ogre 2086 | D:4 | Reached skill level 5 in Spellcasting 2086 | D:4 | Reached skill level 5 in Conjurations 2086 | D:4 | Reached skill level 5 in Hexes 2086 | D:4 | Reached skill level 5 in Summonings 2086 | D:4 | Reached skill level 5 in Necromancy 2086 | D:4 | Reached skill level 5 in Translocations 2086 | D:4 | Reached skill level 5 in Forgecraft 2086 | D:4 | Reached skill level 5 in Fire Magic 2086 | D:4 | Reached skill level 5 in Ice Magic 2086 | D:4 | Reached skill level 5 in Air Magic 2086 | D:4 | Reached skill level 5 in Earth Magic 2086 | D:4 | Reached skill level 5 in Alchemy 2086 | D:4 | Reached XP level 6. HP: 16/41 MP: 0/0 2104 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring D:2: layout_basic D:3: layout_rooms D:4: layout_loops_cross, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.2 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | 3 | 3.0 Fighting | | 0.9 Short Blades | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 22 || 29 Melee: Unarmed | 5 | || 5 Short sword | 2 | 22 || 24 Cast: Freeze | 42 | 9 || 51 Magic Dart | 10 | 1 || 11 Summon Ice Beast | 2 | 6 || 8 Frozen Ramparts | 2 | 5 || 7 Ozocubu's Armour | 1 | 2 || 3 Read: Teleportation | | 1 || 1 Stab: Sleeping | 2 | 8 || 10 Armour: Robe | 24 | 17 || 41 Dodge: Dodged | 19 | 11 || 30