tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -5, D:1) a +0 club (4, -5, D:1) a +0 dagger (9, 33, D:1) a +0 mace (10, 21, D:1) 2 stones (19, 18, D:1) a +0 mace (21, -4, D:1) a +0 ring mail (34, 23, D:1) a +0 dagger (34, 29, D:1) 7 stones (36, 25, D:1) a +0 dagger (40, 7, D:1) a staff of fire (46, 11, D:1) a +0 leather armour (52, 3, D:1) a +0 dagger (53, 27, D:1) a +0 dagger (53, 28, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a staff of cold (14, 12, D:2) a +0 war axe 7 stones (18, 7, D:2) a +0 quarterstaff (19, -10, D:2) a +0 dagger (31, 7, D:2) a +0 club (38, -12, D:2) a +0 dagger (44, -7, D:2) the +5 dagger of Kaurrifou {freeze, ^Drain rElec Int+4 Stlth+} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (45, 6, D:2) a +0 club (53, -15, D:2) 5 stones Level 3 of the Dungeon [Shop] Xism's Assorted Antiques a +0 dagger (58 gold) a +0 leather armour (58 gold) a ring of protection from fire (725 gold) a potion of attraction (87 gold) a scroll of fear (116 gold) a potion of degeneration (29 gold) a potion of mutation (232 gold) (0, 0, D:3) a +0 dagger (12, -32, D:3) a staff of earth (22, -32, D:3) a serpent talisman (25, -43, D:3) 5 stones (26, -42, D:3) a +0 dagger (59, -29, D:3) a +2 robe of fire resistance Level 4 of the Dungeon [Shop] Loimit's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:4) a +0 dagger 2 poisoned darts (1, -25, D:4) a +0 trident (1, -18, D:4) a +0 short sword a +0 leather armour a +0 trident (1, -17, D:4) a +0 whip of freezing a +2 robe (2, -18, D:4) a +0 hand axe (5, -38, D:4) 8 stones (15, -19, D:4) a +0 hand axe (21, 2, D:4) a +0 ring mail (22, -12, D:4) a +0 robe (28, -17, D:4) a +0 dagger (38, -13, D:4) a +3 quarterstaff of chaos a +1 cloak (41, -14, D:4) a +2 hammer of protection (51, -26, D:4) 3 stones (57, -26, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Lysefong's Weapon Boutique a +0 club (12 gold) the +5 hand axe of Uncomfortable Rashes {elec, rPois rF+ Dex+2} (658 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison 5 stones (6 gold) a +0 hand axe (36 gold) a +2 trident of venom (194 gold) a +0 orcbow (42 gold) a +0 hand axe (36 gold) (0, 0, D:5) a +0 short sword (1, 15, D:5) a +0 leather armour (5, 13, D:5) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 club a +0 dagger (7, -7, D:5) 4 boomerangs (8, 17, D:5) a +0 whip (11, 36, D:5) the +1 robe of Luam {rCorr Str+2 Stlth-} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (16, 19, D:5) a +0 club (19, -12, D:5) a +0 dagger (21, -3, D:5) a book of Spatial Translocations (30, 3, D:5) 5 stones (37, -7, D:5) a +0 leather armour (48, 7, D:5) 4 stones (53, 14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, 14, D:6) a +0 giant club (17, 8, D:6) a +0 dagger (31, 3, D:6) 6 stones (31, 5, D:6) a +0 mace a +0 war axe a +0 dagger (31, 6, D:6) a +0 war axe a +0 club (34, 9, D:6) a +0 robe (36, -7, D:6) a scroll of noise (40, -27, D:6) a +0 buckler (45, -11, D:6) a +2 war axe of electrocution (47, 1, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a blade talisman (11, 15, D:7) a +0 ring mail (17, 0, D:7) a +0 flail (17, 1, D:7) a +2 short sword of venom a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy (20, 24, D:7) a +2 morningstar of draining (28, 21, D:7) a +0 flail (28, 22, D:7) a +0 orcbow a scroll of noise (52, 8, D:7) a +0 quarterstaff the Ecumenical Temple