tdtd Level 1 of the Dungeon [Shop] Voer's Jewellery Shop a ring of fire (275 gold) a ring of protection from cold (275 gold) a ring of willpower (275 gold) a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) a blade talisman (330 gold) the ring of the Invisible Hand {Ice ^Contam rN+++ Str+5 Stlth-} (621 gold) [ring of ice] Ice: It enhances your ice magic. Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a ring of magical power (220 gold) a ring of flight (192 gold) (0, 0, D:1) a +0 whip (1, 3, D:1) a flux talisman (12, -10, D:1) 9 stones (15, -42, D:1) a +0 leather armour (22, -34, D:1) 5 stones (31, -14, D:1) 3 poisoned darts (42, -13, D:1) a staff of death (51, -21, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (5, -3, D:2) a +0 leather armour (6, 6, D:2) a +0 dagger (32, -18, D:2) a +0 whip (39, -33, D:2) a +0 mace Level 3 of the Dungeon [Shop] Bon Lerauwky's Antique Armour Shop the +1 pair of gloves of Context {Slay+2} (572 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 chain mail (103 gold) a +0 cloak (103 gold) a +0 ring mail (92 gold) a +2 ring mail of positive energy (414 gold) a +0 pair of gloves (103 gold) a +0 cloak (103 gold) a +0 helmet (103 gold) a +2 pair of boots of flying (494 gold) a +0 robe (16 gold) a +0 buckler (103 gold) (1, -18, D:3) a +0 sling (8, 3, D:3) a +0 chain mail (12, -14, D:3) a +0 mace (13, -6, D:3) a +0 whip (17, -17, D:3) a +0 club (22, -15, D:3) 7 stones (23, -14, D:3) a +0 club (31, -11, D:3) a +0 club a +0 leather armour (32, 11, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club 2 stones (3, -28, D:4) a +0 flail a +0 whip a +0 hand axe a +0 hand axe a +0 hand axe (3, -24, D:4) a +0 plate armour (8, -14, D:4) a +0 dagger (9, -15, D:4) a +0 dagger (20, -9, D:4) a +0 robe (23, 1, D:4) a +0 club a +0 dagger (34, 14, D:4) a +0 club (41, 20, D:4) a +0 dagger Level 5 of the Dungeon (8, -9, D:5) a +0 dagger (18, 4, D:5) a beast talisman (24, -12, D:5) a +0 dagger a +0 ring mail (31, 45, D:5) a +0 club (32, 29, D:5) a +0 falchion a +0 leather armour (43, 41, D:5) a +0 whip Level 6 of the Dungeon (28, 31, D:6) a +0 trident (29, 42, D:6) an adder corpse (skeletalised by now) (31, -4, D:6) a +0 mace (44, 0, D:6) a +0 short sword (45, 2, D:6) a +0 dagger (45, 26, D:6) a +0 whip (45, 28, D:6) a +0 halberd (47, 6, D:6) a +0 quarterstaff (47, 27, D:6) a +0 flail a +0 flail (50, 7, D:6) a +0 dagger 8 stones (50, 15, D:6) a +0 ring mail (52, 0, D:6) a +0 robe a +0 war axe (57, 39, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear 4 large rocks (1, 17, D:7) a +0 mace