tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -13, D:1) a +0 ring mail (11, -41, D:1) a +0 club (15, -15, D:1) a +1 dagger of flaming a +0 dagger (24, -36, D:1) a +0 dagger (24, -30, D:1) 6 stones (25, 1, D:1) a +0 spear (33, -1, D:1) a +0 club (39, -40, D:1) a +0 quarterstaff (45, -26, D:1) a +0 whip 4 stones (46, -9, D:1) 8 stones (47, -18, D:1) a +0 leather armour (54, -8, D:1) a +0 dagger (64, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (11, -40, D:2) a +0 dagger (17, -38, D:2) a +0 club (22, -12, D:2) a +0 dagger a +0 robe (22, -11, D:2) a +0 flail an orc corpse (23, -34, D:2) a +0 dagger (24, -13, D:2) a +0 ring mail (25, -37, D:2) 2 javelins (25, -31, D:2) a +0 dagger (30, -36, D:2) a +0 club (32, -35, D:2) a +0 dagger (33, 0, D:2) a +0 short sword (38, -31, D:2) a +0 ring mail (40, -11, D:2) a +0 robe (41, -13, D:2) a +0 sling (42, -16, D:2) 8 stones (44, -39, D:2) a +0 whip 3 stones (45, -6, D:2) a bat corpse (48, -22, D:2) 7 stones (49, -44, D:2) a +0 short sword 6 poisoned darts (51, -6, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (0, 6, D:3) a ball python corpse (1, 6, D:3) a +0 dagger of venom