tdtd Level 1 of the Dungeon (8, 26, D:1) a +0 sling (10, 26, D:1) 6 stones (13, 1, D:1) 8 stones (13, 4, D:1) a +0 short sword (13, 34, D:1) 7 stones (16, 6, D:1) a +0 leather armour (27, 5, D:1) a +0 whip (34, 10, D:1) a +0 hand axe (36, 19, D:1) a +0 ring mail (56, 12, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) a +0 flail (4, -10, D:2) a +0 sling (9, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 23, D:2) a +0 robe (10, 6, D:2) a jackal corpse (skeletalised by now) (12, -12, D:2) a +0 dagger (12, 7, D:2) a +0 short sword 3 stones an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 22, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, -3, D:2) a +2 mace of pain (33, -3, D:2) a +0 hand axe a +0 scale mail (34, 26, D:2) a +0 hand axe (36, -2, D:2) a +0 war axe (36, 25, D:2) a staff of air (46, 27, D:2) a +0 hand axe (55, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 battleaxe (2, -4, D:3) a rat corpse (18, -12, D:3) a hobgoblin corpse (25, -20, D:3) a +0 dagger (26, -23, D:3) a +0 mace