Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7129639690419291952 (custom seed) 1395 tdtd the Destroyer (level 8, -17/49 HPs) Began as a Deep Elf Conjurer on May 22, 2024. Was a Believer of Okawaru. Killed from afar by Joseph (19 damage) ... with a bolt of light ... on level 7 of the Dungeon. The game lasted 00:16:32 (6989 turns). tdtd the Destroyer (Deep Elf Conjurer) Turns: 6989, Time: 00:16:33 Health: -17/49 AC: 11 Str: 4 XL: 8 Next: 41% Magic: 19/26 EV: 17 Int: 31 God: Okawaru [**....] Gold: 375 SH: 4 Dex: 13 Spells: 6/16 levels left rFire . . . k - staff of conjuration rCold . . . (no shield) rNeg . . . t - +5 toga "Victory" {*Victory Int+5 Slay+5 Clar} rPois . x - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . h - +1 pair of boots Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.28/turn v - ring of magical power MPRegen 0.20/turn %: clarity @: no status effects A: large bone plates 1, wild magic 1 a: Renounce Religion, Heroism You were on level 7 of the Dungeon. You worshipped Okawaru. Okawaru was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 375 gold pieces. Inventory: Hand Weapons f - a +0 broad axe g - a +0 dagger Missiles w - 2 throwing nets y - 6 poisoned darts Armour a - a +0 robe h - a +1 pair of boots (worn) m - the +6 ring mail "Huggajo" {rC+++ Regen+ Int-3 Dex-4} (You found it on level 2 of the Dungeon) Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. o - a +3 leather armour p - a +2 leather armour of cold resistance t - the +5 toga "Victory" (worn) {*Victory Int+5 Slay+5 Clar} (You found it on level 3 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Clar: It protects you from confusion, rage, mesmerisation and fear. x - a +2 hat (worn) Magical Staves k - a staff of conjuration (weapon) r - a staff of earth Jewellery c - a +5 ring of evasion (left hand) i - a +6 ring of dexterity l - an amulet of guardian spirit v - a ring of magical power (right hand) Wands q - a wand of digging (5) Scrolls e - a scroll of identify n - 3 scrolls of immolation s - 4 scrolls of teleportation A - a scroll of blinking {unknown} Potions b - a potion of magic d - 3 potions of curing j - 2 potions of lignification u - a potion of might {unknown} z - a potion of enlightenment {unknown} Skills: * Level 5.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting * Level 8.5 Conjurations + Level 4.5 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mephitic Cloud Conj/Alch/Air 48% N/A 9% 3 d - Dazzling Flash Conj/Hex 100% N/A 2% 3 e - Slow Hex 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 45% N/A 4% 3 Sigil of Binding Hex 45% N/A 4% 3 Blink Tloc 18% N/A 13% 2 Fulminant Prism Conj/Alch 30% 3d16 14% 4 Iskenderun's Mystic Bla Conj/Tloc 60% 2d13 14% 4 Vampiric Draining Necr 9% 2d6 24% 3 Silence Hex/Air 13% N/A 61% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 88% 5 Curse of Agony Necr 9% N/A 88% 5 Call Imp Summ Unusable N/A N/A 2 Animate Dead Necr Unusable N/A N/A 4 Death Channel Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Altars: Cheibriados Dithmenos Fedhas Kikubaaqudgha Okawaru Qazlal Sif Muna Uskayaw Annotations: D:4 1 runed translucent door, OiNT's ghost, amateur GnCA D:7 Joseph Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Your spells are a little harder to cast, but a little more powerful. Message History You see here a +0 mace. Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and carrying a wand of light. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you. Joseph shoots a sling bullet. The sling bullet misses you. Joseph shoots a sling bullet. The sling bullet misses you. Joseph shoots a sling bullet. The sling bullet misses you. Joseph shoots a sling bullet. The sling bullet hits you! There is an open door here. Unknown command. Joseph zaps a wand. The bolt of light hits you! You feel momentarily confused. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a wand of light (85% to hit) You feel a surge of power! The searing ray hits Joseph! Joseph is lightly wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. You block the sling bullet. The searing ray hits Joseph! Joseph is moderately wounded. The searing ray hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet misses you. The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet hits you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a wand of light (severely wounded, 85% to hit) You feel a surge of power! The searing ray hits Joseph but does no damage. Joseph is severely wounded. (Press . to maintain the ray.) Joseph zaps a wand. The bolt of light hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Joseph. Joseph is severely wounded. Joseph zaps a wand. The bolt of light hits you!! You feel momentarily confused. You die... ...§≈.§§........ #....§§§§....... #.....?#........ ......#........ #...@##........###### #######....##...##...##...# ...#.....#....##...##...##...# ...#^....#.....#.............# ...#.....#.....#@............# ...#.....#.....#.............# ...#.....#.....#@............# .........#.....'.............# .#######)..#####...###..###..# .#.....#)##...##...###..###..#### .#.....#.#....#...........#...... .#.._..#)#....#...........#...... .#.....#.#....#...........#...... You could see Joseph. Vanquished Creatures A steam dragon (D:6) A water moccasin (D:6) An ice beast (D:4) 3 ogres 2 scorpions 2 bombardier beetles A jelly (D:6) 5 hounds 2 orc priests 2 gnoll boudas An orc wizard (D:5) 15 gnolls 4 adders A shadow imp (D:7) 3 white imps 2 ufetubi (D:5) A dart slug (D:1) 2 ribbon worms (D:2) 20 orcs An endoplasm (D:2) 5 giant cockroaches 5 goblins 6 hobgoblins 3 jackals (D:4) 4 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 7 kobolds 11 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 1153 | D:1 | Reached skill level 5 in Conjurations 1282 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1282 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1282 | D:1 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 1282 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1391 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/10 1509 | D:2 | Found a faded altar of an unknown god. 1639 | D:2 | Reached skill level 1 in Fighting 1642 | D:2 | Learned a level 2 spell: Searing Ray 1646 | D:2 | Learned a level 3 spell: Mephitic Cloud 1650 | D:2 | Learned a level 3 spell: Dazzling Flash 2412 | D:2 | Identified the +6 ring mail "Huggajo" {rC+++ Regen+ Int-3 | Dex-4} 2508 | D:3 | Found a shadowy altar of Dithmenos. 2853 | D:3 | Found a blossoming altar of Fedhas. 2985 | D:3 | Found an iron altar of Okawaru. 2985 | D:3 | Found a runed translucent door. 2990 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 2993 | D:3 | Became a worshipper of Warmaster Okawaru 3375 | D:4 | Found a runed translucent door. 3388 | D:4 | Noticed a scorpion 3389 | D:4 | Reached XP level 4. HP: 25/25 MP: 8/11 3395 | D:4 | Killed a scorpion 3511 | D:4 | Reached XP level 5. HP: 30/30 MP: 0/13 3739 | D:4 | Found a stormy altar of Qazlal. 3901 | D:4 | Found a staircase to the Ecumenical Temple. 3976 | D:4 | Reached skill level 6 in Conjurations 4035 | D:4 | Noticed OiNT's ghost (amateur GnCA) 4498 | D:3 | Reached XP level 6. HP: 36/36 MP: 9/14 4747 | D:5 | Entered Level 5 of the Dungeon 4747 | D:5 | Noticed an ice beast 4781 | D:4 | Learned a level 1 spell: Slow 4793 | D:4 | Killed an ice beast 4794 | D:4 | Reached skill level 1 in Hexes 5168 | D:5 | Reached XP level 7. HP: 41/41 MP: 8/16 5228 | D:5 | Reached * piety under Okawaru 5258 | D:5 | Reached skill level 7 in Conjurations 5920 | D:6 | Noticed a steam dragon 5930 | D:6 | Killed a steam dragon 5941 | D:6 | Reached XP level 8. HP: 32/48 MP: 15/17 5949 | D:6 | Reached skill level 8 in Conjurations 5953 | D:6 | Reached ** piety under Okawaru 6263 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6319 | D:6 | Reached skill level 5 in Fighting 6423 | D:6 | Found a shimmering blue altar of Sif Muna. 6610 | D:6 | Found a hide-covered altar of Uskayaw. 6843 | D:7 | Found a snail-covered altar of Cheibriados. 6964 | D:7 | Noticed Joseph 6988 | D:7 | HP: 2/49 [Joseph/bolt of light (17)] 6989 | D:7 | Killed from afar by Joseph Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, grunt_decor_resistance, nicolae_the_louvre D:2: layout_loops_corners, shapermc_ecumenical_altar_totnotflames, grunt_ministairs_13, grunt_decor_junction D:3: layout_rooms, nicolae_overflow_guarded_unrand_okawaru_victory, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_chevrons, minmay_goblin_kobold_house D:4: layout_gridville, old_standard_altar, minmay_temple_entry_enclosed_plants, ebering_ghost_reflecting_pool D:5: layout_basic D:6: layout_loops_ring, overflow_temple_1_default, mainiacjoe_overflow_catch_the_wave, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, mrwooster_statue_mirror D:7: layout_gridville, mainiacjoe_overflow_small_starburst, amcnicky_altar_gilded, mainiacjoe_overflow_alcove_4, uniq_duvessa, uniq_joseph, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.5 Fighting | 1 2 3 4 5 | 5.2 Spellcasting | 4 | 4.6 Hexes | 1 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | | || 4 Staff | | 3 | || 3 Cast: Magic Dart | 85 | 61 | || 146 Searing Ray | | 14 | 28 || 42 Use: Potion | 3 | 3 | || 6 Scroll | 4 | 2 | || 6 Armour: Robe | 4 | 21 | 9 || 34 Dodge: Dodged | 10 | 40 | 17 || 67 Block: Other | 2 | 11 | 4 || 17