Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9536971200979671238 (custom seed) 95918 tdtd the Fencer (level 16, -18/107 HPs) Began as a Tengu Fighter on May 22, 2024. Was the Champion of Makhleb. Killed from afar by a will-o-the-wisp (34 damage) ... with a foxfire ... on level 2 of the Swamp on May 23, 2024. The game lasted 00:51:51 (21957 turns). tdtd the Fencer (Tengu Fighter) Turns: 21957, Time: 00:51:52 Health: -18/107 AC: 24 Str: 18 XL: 16 Next: 15% Magic: 23/23 EV: 41 Int: 9 God: Makhleb [******] Gold: 1664 SH: 0 Dex: 23 Spells: 15/15 levels left rFire . . . y - +5 great sword "Qohilesk" {flame, rN+ Dex+3} rCold + + . (shield currently unavailable) rNeg + . . Y - +8 chain mail "Huenef Agrij" {rC++} rPois + R - +1 hat {Will+} rElec . o - +0 cloak rCorr . Q - +2 pair of gloves "Avvifeigu" {rPois} SInv . (boots unavailable) Will ++... (no amulet) Stlth S - ring of poison resistance HPRegen 0.37/turn t - +5 ring of evasion MPRegen 0.18/turn %: acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 2 of the Swamp. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 5 branches of the dungeon, and saw 21 of its levels. You also visited: Bailey, Ice Cave and Volcano. You collected 2623 gold pieces. You spent 959 gold pieces at shops. Inventory: Hand Weapons g - a +3 sling m - a +1 hand cannon of flaming y - the +5 great sword "Qohilesk" (weapon) {flame, rN+ Dex+3} (You bought it in a shop on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Missiles b - 2 throwing nets (quivered) l - 3 javelins n - 28 poisoned darts H - 5 curare-tipped darts T - 5 atropa-tipped darts Armour c - a +3 leather armour of fire resistance f - a +0 kite shield o - a +0 cloak (worn) G - +0 acid dragon scales O - a +2 ring mail of fire resistance Q - the +2 pair of gloves "Avvifeigu" (worn) {rPois} (You bought it in a shop on level 2 of the Orcish Mines) rPois: It protects you from poison R - a +1 hat of willpower (worn) Y - the +8 chain mail "Huenef Agrij" (worn) {rC++} (You found it on level 3 of the Lair of Beasts) rC++: It greatly protects you from cold. Jewellery q - a ring of willpower r - a ring of wizardry t - a +5 ring of evasion (right hand) x - a +6 ring of dexterity C - a ring of protection from fire E - a ring of magical power J - a +4 ring of protection N - a ring of willpower S - a ring of poison resistance (left hand) V - an amulet of magic regeneration W - a ring of willpower Wands z - a wand of flame (90) A - a wand of polymorph (30) D - a wand of light (17) L - a wand of roots (23) P - a wand of paralysis (11) Scrolls h - 6 scrolls of blinking j - 4 scrolls of fog k - 3 scrolls of amnesia s - 11 scrolls of identify u - 7 scrolls of teleportation w - a scroll of vulnerability F - 4 scrolls of poison Potions d - 6 potions of enlightenment e - 4 potions of degeneration i - 2 potions of brilliance p - 9 potions of curing v - a potion of mutation I - a potion of cancellation K - a potion of magic M - a potion of resistance U - a potion of invisibility Miscellaneous a - a phantom mirror B - a tin of tremorstones (2/2) Skills: + Level 14.3 Fighting + Level 18.4 Long Blades + Level 7.4 Armour * Level 14.8 Dodging + Level 6.8 Shields + Level 2.6 Unarmed Combat - Level 8.2 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 97% 1 Blink Tloc 0% N/A 99% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Lesser Beckoning Tloc 0% N/A 99% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Momentum Strike Conj/Tloc 0% 3d8 99% 2 Static Discharge Conj/Air 0% 3-3/arc 99% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Summon Lightning Spire Summ/Air 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (2/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Bailey (visited) IceCv (visited) Volcano (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:3 ( D:5 = D:8 ? D:9 ([**( Orc:2 ([*!? Annotations: Lair:1 exclusion: oklob plant Swamp:2 Louise Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The stone arrow hits you! You slice the spriggan druid!! You burn the spriggan druid. With its final breath, the spriggan druid offers up its power to the beasts of the wild! The tyrant leech seems to grow more fierce. The bunyip seems to grow more fierce. The swamp worm seems to grow more fierce. The bunyip seems to grow more fierce. You kill the spriggan druid! Makhleb accepts your kill. You hear a splash. x3 The forest abruptly stops moving. The swamp worm misses you. Louise hits you but does no damage. The bunyip attacks as it pursues you! The bunyip completely misses you. The bunyip claws you!! * * * LOW HITPOINT WARNING * * * The bunyip claws you but does no damage. Louise splashes around in the water. You feel better. The swamp worm completely misses you. Louise splashes around in the water. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The bunyip howls a warning cry! The tyrant leech attacks as it pursues you! The tyrant leech completely misses you. Louise gestures wildly while chanting. Louise blinks! The tyrant leech attacks as it pursues you! The tyrant leech completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The tyrant leech misses you. The bunyip claws you but does no damage. The bunyip completely misses you. The bunyip misses you. The bunyip completely misses you. x3 Your surroundings suddenly seem different. A will-o-the-wisp comes into view. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. The foxfire hits you!! You die... ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣......♣ ♣♣♣♣.~§........♣♣♣ ♣.~~~~§~. ♣.~.§~~~§~~~.~~<~♣ ♣.~~~~~~~ ♣♣..~~~.~~~§.~~.~♣♣♣♣.~~~~~~~ ♣♣♣♣♣..~~...~~~~@..~..~♣♣.~~~~..~ ♣..♣..>~~.♣.~~~.