tdtd Level 1 of the Dungeon [Shop] Caigrim's Weapon Boutique the +6 morningstar of the Middle {vamp, rF+ Int+4 Dex+4} (728 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. the +0 hand axe of Inference {heavy, rF- rC+ Will+ Dex+3} (243 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. a +3 orcbow of flaming (233 gold) a +0 club (10 gold) a +0 spear (30 gold) a +0 glaive of flaming (137 gold) 3 poisoned darts (18 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (440 gold) a +0 dagger (20 gold) [Shop] Uceekun's Antique Armour Emporium a +0 robe (15 gold) a +0 robe (15 gold) a +2 ring mail of poison resistance (396 gold) a scarf of resistance (704 gold) a +0 barding (506 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 helmet (99 gold) a +0 leather armour (44 gold) a +0 cloak (99 gold) (0, 0, D:1) a +0 robe (0, 1, D:1) a scroll of teleportation (0, 2, D:1) a +0 ring mail (1, 0, D:1) a +0 robe (1, 1, D:1) a scroll of butterflies (1, 2, D:1) 8 gold pieces (1, 18, D:1) a +0 short sword a stone (2, 0, D:1) a scroll of identify (2, 1, D:1) a +0 leather armour (2, 2, D:1) 2 scrolls of teleportation (2, 28, D:1) a +0 helmet (6, 8, D:1) a +0 short sword 3 stones (8, 22, D:1) 5 stones (9, 31, D:1) a +0 spear (13, -7, D:1) a staff of alchemy (16, 14, D:1) a +0 dagger (29, 44, D:1) a +0 dagger (32, 37, D:1) 4 stones (33, 25, D:1) 6 stones (42, 1, D:1) a +0 club (43, -1, D:1) a +0 whip 3 stones (44, 46, D:1) a +0 leather armour (58, 27, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (9, -1, D:2) a giant cockroach corpse (17, 5, D:2) 4 stones (20, -5, D:2) a rat corpse (20, 12, D:2) a +0 dagger (25, 10, D:2) a +0 short sword (27, 10, D:2) a +0 short sword 5 stones a +0 dagger a kobold corpse (skeletalised by now)