tdtd Level 1 of the Dungeon [Shop] Raga's Weapon Shop a +0 club (12 gold) 5 stones (6 gold) 3 silver javelins (324 gold) a +1 mace of protection (127 gold) the +5 trident "Demon's Regret" {freeze, rElec rC+ Str+4 Int-4} (627 gold) Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. 6 stones (7 gold) a +0 club (12 gold) 5 atropa-tipped darts (54 gold) a +0 sling (18 gold) a +0 whip (30 gold) the +9 great sword of Temperance {distort, rPois rC+ Stlth+} (986 gold) rC+: It protects you from cold. rPois: It protects you from poison Stlth+: It makes you more stealthy. 3 stones (3 gold) [Shop] Guyvodiemi's Distillery 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Peec's Jewellery Shop the ring of Leaves {rElec rN+ Will- rCorr Str+5} (445 gold) [ring of resist corrosion] Str+5: It affects your strength (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a ring of ice (250 gold) a maw talisman (300 gold) a ring of positive energy (200 gold) a storm talisman (800 gold) an amulet of magic regeneration (300 gold) [Shop] Wolur's Antique Weapon Shop the +8 storm bow {elec, penet} (1959 gold) a +0 trident (108 gold) the +10 hand axe "Gusax" {flame, Dex+6} (2325 gold) Dex+6: It affects your dexterity (+6). a +0 rapier (124 gold) a +0 war axe (108 gold) a +0 dagger (62 gold) a +0 war axe (108 gold) a +0 dagger (62 gold) (0, 0, D:1) a +0 robe (4, 12, D:1) a +0 spear (28, -7, D:1) 6 stones (37, 8, D:1) a +0 club (38, -19, D:1) a +0 spear Level 2 of the Dungeon (3, 4, D:2) a +0 falchion (4, 12, D:2) a +0 dagger (9, -29, D:2) a +1 hat (9, -2, D:2) a maw talisman (14, -25, D:2) a +0 dagger (27, -8, D:2) a +0 dagger (27, 14, D:2) a +0 whip (48, -28, D:2) a serpent talisman (50, -36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (15, 0, D:3) a +1 dagger of holy wrath (18, 27, D:3) 5 stones (18, 35, D:3) a +0 club (21, -11, D:3) a +0 dagger a +0 ring mail (26, 25, D:3) a scroll of teleportation (29, 24, D:3) a +0 club (30, -13, D:3) a +0 whip a +0 ring mail (31, 25, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (32, 26, D:3) a +0 club a +0 club a +0 dagger (37, -1, D:3) a +0 club a +0 scale mail (37, 0, D:3) a +0 whip (39, 1, D:3) a +0 club a +0 leather armour a +0 dagger (39, 13, D:3) a +0 ring mail (41, -1, D:3) a +0 leather armour (42, 3, D:3) a +1 dagger of electrocution a +0 short sword (42, 4, D:3) a +0 club a +0 ring mail (45, 24, D:3) a +0 dagger (46, 27, D:3) a +0 club 3 stones (47, 6, D:3) a +0 mace (53, 34, D:3) a +0 scythe of protection a +0 robe Level 4 of the Dungeon (5, 8, D:4) 2 poisoned darts (6, 39, D:4) a +0 short sword (16, -6, D:4) a +0 ring mail (21, -15, D:4) 5 stones (26, 23, D:4) a curare-tipped dart a +0 club (32, 11, D:4) a +0 dagger (38, 21, D:4) a +0 robe (39, 18, D:4) a +0 club (45, -7, D:4) a +0 leather armour a +0 hand axe (47, 16, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (7, -35, D:5) a +0 dagger (8, -36, D:5) a +0 whip a +0 dagger a +0 leather armour (9, -32, D:5) a +0 dagger (10, -34, D:5) a +0 dagger a +0 robe (13, -31, D:5) a +0 scale mail (14, -38, D:5) a +0 dagger (15, -25, D:5) a +0 halberd a +0 mace (16, -26, D:5) a +0 flail (16, -23, D:5) a +0 falchion (17, -42, D:5) a +0 short sword (17, -26, D:5) a +0 club (17, -24, D:5) a +0 club a +0 robe (19, -29, D:5) a +2 whip of draining (27, -18, D:5) a +0 giant club (36, -39, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 2, D:6) a +0 hand axe (9, 4, D:6) a +0 hand axe a +0 leather armour (11, -9, D:6) 6 stones (15, -2, D:6) a +0 mace a +0 leather armour (16, -21, D:6) a +0 war axe (20, -17, D:6) a +0 dagger a +0 robe (20, -16, D:6) a +0 whip (22, -34, D:6) a +0 sling (22, -23, D:6) a +0 falchion a +0 leather armour (25, -23, D:6) a +0 flail (28, -18, D:6) a +0 falchion (28, 15, D:6) a +0 hand axe Level 7 of the Dungeon (3, 5, D:7) a +0 hand axe (4, 23, D:7) a +0 spear a +0 robe (5, 22, D:7) a +0 club (5, 26, D:7) a +0 leather armour (9, 25, D:7) a +0 spear (10, 26, D:7) a +0 whip (10, 27, D:7) a +0 club a +0 robe (11, 26, D:7) a +0 club (18, 9, D:7) a +0 mace (21, 24, D:7) 7 stones (23, 16, D:7) a +0 war axe (31, 18, D:7) a +0 battleaxe (33, 22, D:7) 2 poisoned darts (34, 14, D:7) a +0 spear a +2 spear of venom a +0 scale mail a +0 whip a gnoll corpse (skeletalised by now) (34, 15, D:7) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (35, 14, D:7) a +0 flail (44, 15, D:7) a +0 ring mail (45, 21, D:7) a +0 short sword a +0 hand axe a +0 leather armour a +0 club a +0 chain mail (46, 9, D:7) a +0 shortbow (49, 53, D:7) a +0 ring mail (51, 53, D:7) the +0 pair of boots of Gallantry {+Blink rF+ rCorr Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (52, 53, D:7) a +0 whip (56, 21, D:7) a +2 falchion a +0 robe a +2 hand axe a +0 robe (57, 22, D:7) a +0 short sword a +0 robe (58, 17, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 trident the Ecumenical Temple