tdtd Level 1 of the Dungeon (0, 1, D:1) a +0 short sword (0, 21, D:1) a serpent talisman (0, 36, D:1) a +0 dagger (19, 40, D:1) a +0 club (31, 36, D:1) a +0 short sword (32, -5, D:1) a +0 dagger (34, 2, D:1) a +0 club (37, 12, D:1) a +0 hand axe (37, 36, D:1) a +0 whip (40, 36, D:1) a +0 hand axe (43, 19, D:1) a staff of earth (44, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 28, D:2) the +6 whip of Courage {antimagic, ^Fragile Int+2 Stlth+} Int+2: It affects your intelligence (+2). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (8, 26, D:2) a +0 whip (11, -8, D:2) a +0 club a +0 sling (24, -8, D:2) a +0 mace (25, -10, D:2) 5 stones (38, 14, D:2) a +0 short sword (50, 17, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (7, 0, D:3) a scroll of poison (13, 12, D:3) a rat corpse