tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour a +0 spear (4, 11, D:1) a +0 halberd (6, 11, D:1) a +0 club (6, 12, D:1) a +0 halberd (8, 21, D:1) 7 stones (17, 12, D:1) a +0 dagger (32, -21, D:1) a +0 dagger 2 stones a +0 dagger (32, -12, D:1) 8 stones (32, -4, D:1) a +0 leather armour (41, 19, D:1) a +0 club (49, 0, D:1) a +0 club (55, -9, D:1) a +0 dagger Level 2 of the Dungeon (10, 10, D:2) a +0 club (14, 10, D:2) a +0 flail (15, 10, D:2) a +0 club a +0 club a +0 spear a +0 animal skin a +2 helmet (16, 10, D:2) a +0 short sword a +0 dagger a +0 club (20, -17, D:2) 5 stones (34, -5, D:2) a +0 short sword 3 stones (39, 7, D:2) 6 stones (59, 13, D:2) a +0 club Level 3 of the Dungeon (6, -5, D:3) a +0 sling (23, 7, D:3) a +0 club (29, 8, D:3) a +0 hand axe (33, -16, D:3) a +0 dagger (33, -14, D:3) a +0 club (33, 0, D:3) a +0 spear (39, -9, D:3) 4 stones (39, 18, D:3) a +0 club Level 4 of the Dungeon (5, -4, D:4) a +0 short sword (9, 2, D:4) a +0 dagger (22, -20, D:4) a +0 club a +0 ring mail (22, -19, D:4) a +0 short sword a +0 leather armour a +0 club (22, -5, D:4) a +0 hand axe 3 boomerangs a +0 giant club a +0 short sword a +0 ring mail (22, -4, D:4) a +0 whip a +0 flail (23, -7, D:4) a +0 orcbow (23, -6, D:4) a +0 hand axe a +0 club a +0 leather armour (30, -7, D:4) a +0 flail (36, -16, D:4) 5 stones (42, -16, D:4) a +0 mace (50, 7, D:4) a +0 mace (59, 4, D:4) a +0 club (61, -1, D:4) a +0 whip a +0 whip (62, -1, D:4) a +0 spear (63, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (4, -13, D:5) a +0 hand axe (6, -31, D:5) a +0 scale mail (13, -17, D:5) 9 stones (21, -10, D:5) a +0 robe (24, -17, D:5) a +0 whip a +0 robe (25, -17, D:5) a +0 whip a +0 war axe (25, 1, D:5) a +0 plate armour (27, -23, D:5) a +0 giant spiked club (31, -33, D:5) 9 stones (31, -10, D:5) a +0 club (32, -14, D:5) a +0 dagger a +0 robe a +0 flail (33, -6, D:5) a +0 orcbow (44, -30, D:5) a +0 scale mail (46, -18, D:5) 3 large rocks (48, -8, D:5) a +0 quarterstaff (50, -25, D:5) a +0 ring mail (53, -41, D:5) a +0 glaive a +0 robe Level 6 of the Dungeon (0, 0, D:6) 9 stones (5, -25, D:6) a +0 dagger a +0 robe (6, -24, D:6) a +0 dagger a +0 robe (6, -2, D:6) a +0 leather armour (7, -24, D:6) a +0 spear (8, -1, D:6) a +0 dagger (13, -33, D:6) a +0 giant club (25, -5, D:6) 4 stones (28, -22, D:6) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (28, -14, D:6) a +0 chain mail (29, -29, D:6) a +0 giant spiked club (30, -21, D:6) a +1 halberd of venom (unseen) (30, -15, D:6) a +0 war axe (31, -25, D:6) a +0 whip a +0 ring mail (32, -27, D:6) a +0 short sword (32, 1, D:6) a +2 glaive of draining +0 swamp dragon scales (33, -27, D:6) a +0 dagger a +0 robe (35, 3, D:6) a +0 dagger a +0 robe (35, 9, D:6) a +0 giant club (35, 11, D:6) a +0 trident (36, 2, D:6) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 morningstar a +0 chain mail (36, 4, D:6) a +0 club (37, -10, D:6) 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, 6, D:7) 4 boomerangs (15, 9, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton (16, 8, D:7) an iguana skeleton (16, 9, D:7) a +0 flail a +0 leather armour an orc skeleton (16, 10, D:7) a +0 trident (27, 16, D:7) a +0 morningstar