tdtd Level 1 of the Dungeon (2, -19, D:1) a staff of fire (8, -32, D:1) a +0 dagger (16, -4, D:1) 3 stones (33, -2, D:1) a +0 club (37, -12, D:1) a +0 dagger 2 stones (46, 8, D:1) a beast talisman Level 2 of the Dungeon (13, 28, D:2) a +0 leather armour (16, 27, D:2) a +0 dagger (17, 28, D:2) a +0 dagger (31, -8, D:2) a +0 dagger (31, 15, D:2) a +0 dagger 2 stones (35, -10, D:2) a +0 club (53, 5, D:2) a +0 whip (58, -14, D:2) 3 stones (58, 3, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Hiugacku's Weapon Shop a +1 trident of venom (145 gold) a +0 spear (39 gold) a +0 falchion (39 gold) a +2 heavy war axe (237 gold) 5 stones (6 gold) a +1 scimitar of protection (153 gold) a +0 short sword (39 gold) (0, 0, D:3) a +0 dagger (2, 16, D:3) a +0 robe (18, -14, D:3) 5 stones (19, -7, D:3) a +0 war axe (21, -6, D:3) a +0 quarterstaff (22, 31, D:3) 5 curare-tipped darts (23, 20, D:3) a +0 short sword (24, 13, D:3) a +0 pair of boots (28, 12, D:3) a +0 ring mail (38, 29, D:3) a +0 whip a stone (41, 26, D:3) a +0 robe (43, 2, D:3) a +0 plate armour (46, -11, D:3) 3 stones (53, 26, D:3) a +0 whip a +0 club (54, -8, D:3) a +0 chain mail (54, -5, D:3) a +0 dagger (54, 26, D:3) a +0 hand axe (61, 14, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour (2, 4, D:4) a +0 flail a +0 robe a +0 whip (3, 6, D:4) a +0 spear a +0 halberd (9, -14, D:4) a +0 ring mail (13, 4, D:4) a +0 scythe of venom a +0 robe (18, 12, D:4) a +0 trident a +0 leather armour (19, 0, D:4) a +0 trident a +0 leather armour (32, -1, D:4) 6 stones (39, -13, D:4) 6 stones (44, 4, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Ityfuf's Specific Store 2 scrolls of identify (40 gold) [Shop] Hej Duq's General Store a ring of magical power (240 gold) a scroll of noise (12 gold) the +10 short sword of the Puckish God {speed, *Noise rElec rN++ Str+4 Stlth+} (1094 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a wand of flame (13) (109 gold) a potion of curing (36 gold) a +0 hand axe (36 gold) (0, 0, D:5) a +0 short sword 2 boomerangs (1, 5, D:5) a +0 club a +0 dagger a +0 robe (12, 22, D:5) a +0 giant spiked club (26, 29, D:5) a +0 mace a +0 orcbow (28, 12, D:5) a +2 flail of protection (41, 19, D:5) 6 stones (45, 6, D:5) a +1 ring mail of cold resistance (53, -5, D:5) a +2 whip of distortion Level 6 of the Dungeon (0, 0, D:6) 3 stones (12, 25, D:6) a +0 plate armour (30, 3, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 14, D:7) a +0 trident a bailey (0, 0, Bailey) a +0 spear a +0 plate armour an orc corpse (1, -2, Bailey) a +0 spear a +0 scale mail (1, 0, Bailey) a +0 trident a +0 plate armour (11, -9, Bailey) 7 gold pieces (11, -3, Bailey) a +0 spear a +0 chain mail (12, -5, Bailey) a poisoned dart (12, -4, Bailey) a poisoned dart (12, 1, Bailey) a +0 glaive a +0 chain mail an orc corpse (13, -4, Bailey) a poisoned dart a +0 trident a +0 ring mail an orc corpse (13, -2, Bailey) a poisoned dart