tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -42, D:1) a +0 leather armour (2, -4, D:1) 6 stones (6, -40, D:1) a +0 whip (6, -20, D:1) a +0 flail (22, -14, D:1) a +0 ring mail (24, -17, D:1) a +0 sling (26, 3, D:1) a blade talisman (36, -8, D:1) a +0 dagger (37, 2, D:1) a +0 dagger (39, -2, D:1) a +0 falchion (51, -24, D:1) 5 javelins Level 2 of the Dungeon [Shop] Foer's Weapon Shoppe a +0 falchion (33 gold) a +3 great mace of venom (272 gold) a stone (1 gold) 6 boomerangs (132 gold) the +8 mithril axe "Arga" {speed, Will+} (710 gold) Will+: It increases your willpower. a +4 antimagic halberd (374 gold) a +0 mace (33 gold) a +2 scimitar of holy wrath (211 gold) the +5 hand axe of Charity {freeze, ^Fragile rN+ Will+ Dex+3} (526 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a stone (1 gold) a +2 lajatang of speed (627 gold) (0, 0, D:2) 6 silver javelins (0, 3, D:2) a +0 dagger (5, -29, D:2) a +0 mace (6, -35, D:2) a +0 short sword (11, -27, D:2) a flux talisman (14, -9, D:2) a +0 hand axe (26, -30, D:2) a +0 dagger (34, -39, D:2) the +1 mace of Crystal {drain, Will- Int+7 Dex+2} Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. (51, -6, D:2) a +0 club (55, -45, D:2) a +0 club (56, -31, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Datuka's Book Shop a book of Decay (560 gold) a book of Party Tricks (308 gold) a manual of Unarmed Combat (1120 gold) a book of Necromancy (476 gold) a book of Hexes (504 gold) a book of Cantrips (224 gold) (0, 0, D:3) 5 poisoned darts (0, 13, D:3) the +0 robe "Heamexur" {+Inv rC- Int-5 SInv} Int-5: It affects your intelligence (-5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (4, -11, D:3) a +0 sling (6, 11, D:3) 5 poisoned darts (7, -6, D:3) a +0 dagger (8, -6, D:3) a +0 plate armour (8, 2, D:3) a +0 spear (12, -5, D:3) a +0 scale mail a +0 short sword (13, -5, D:3) a +0 club (13, 6, D:3) a +0 short sword (15, -5, D:3) a +0 mace (17, 25, D:3) a +0 hand axe of holy wrath (18, 1, D:3) 4 boomerangs (20, 3, D:3) an adder corpse (skeletalised by now) (20, 14, D:3) a +0 ring mail (20, 25, D:3) a +0 short sword (22, 24, D:3) a +0 whip (23, 24, D:3) a +0 hand axe (24, 1, D:3) a +0 dagger (24, 2, D:3) a jackal corpse (skeletalised by now) (25, 1, D:3) an adder corpse (skeletalised by now) (30, 3, D:3) a jackal corpse (skeletalised by now) (31, 3, D:3) a +0 whip a jackal corpse (skeletalised by now) (39, 1, D:3) a +0 dagger a +0 plate armour a kobold corpse (skeletalised by now) (43, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (14, 2, D:4) 6 stones