tdtd Level 1 of the Dungeon (6, 5, D:1) 6 poisoned darts (10, -15, D:1) a +0 robe (16, -31, D:1) a +0 dagger (26, 16, D:1) 3 javelins (46, -10, D:1) a +0 dagger (51, -25, D:1) a +0 short sword (52, -30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (13, -28, D:2) a +0 club a +1 sling of draining (15, -29, D:2) a +0 spear a +0 animal skin (16, 1, D:2) a +0 short sword a stone (18, 0, D:2) 8 stones (21, 9, D:2) a +0 dagger (25, -25, D:2) 2 stones (29, -26, D:2) a +0 club (33, -11, D:2) a +0 dagger (37, 3, D:2) 6 stones (44, -8, D:2) a +0 leather armour (44, 8, D:2) a +0 short sword a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 10, D:3) a +0 club (5, 28, D:3) a +0 whip (7, 11, D:3) 6 stones (8, 12, D:3) 3 boomerangs (28, -23, D:3) a maw talisman (39, 36, D:3) a +0 club (42, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +0 robe of the Unseen Realm {^Drain +Blink Str+2} Str+2: It affects your strength (+2). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (2, -18, D:4) a +2 dagger of draining (3, -3, D:4) a +0 dagger (4, -14, D:4) a +0 leather armour (17, -38, D:4) a +0 dagger a +0 robe (18, -29, D:4) a +0 rapier a +0 leather armour of willpower (20, -41, D:4) a +0 dagger 3 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 club (20, -38, D:4) a +0 short sword a +0 leather armour (21, -41, D:4) a +0 dagger a +0 leather armour (23, -13, D:4) a +0 short sword (24, -32, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 club (25, -27, D:4) a +0 club (25, -20, D:4) a scroll of noise (27, -22, D:4) a +0 trident (30, 5, D:4) a +0 dagger (31, -13, D:4) a +0 robe (33, 9, D:4) a +0 short sword a +0 robe (37, -30, D:4) a +0 club a +0 leather armour (40, -13, D:4) a +0 chain mail (47, -12, D:4) a maw talisman Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 3, D:5) a +0 dagger a +0 robe a +0 falchion (1, 4, D:5) a +0 dagger a +0 leather armour (14, 5, D:5) a +0 robe (22, 19, D:5) a +0 helmet (23, -4, D:5) 7 stones (24, 7, D:5) 2 poisoned darts (36, -6, D:5) a +0 spear (36, 29, D:5) a +0 sling (38, -3, D:5) a +0 flail Level 6 of the Dungeon [Shop] Xeuzepne's Antique Weapon Boutique a +2 great mace of holy wrath (734 gold) a +0 hand axe of freezing (229 gold) a +2 glaive of distortion (874 gold) a +2 arbalest of freezing (623 gold) a +0 flail (108 gold) the +6 great sword of Saltpetre {heavy, rPois} (1639 gold) rPois: It protects you from poison a +0 long sword (108 gold) the +3 great mace "Joaruonuyj" {freeze, Fly rC+ SInv Stlth-} (1413 gold) rC+: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. Stlth-: It makes you less stealthy. a +0 battleaxe (201 gold) a +0 rapier (124 gold) the +5 scythe "Finisher" {speed, execute} (1364 gold) (0, 0, D:6) a +0 leather armour (0, 8, D:6) a +0 rapier (1, -5, D:6) 4 poisoned darts (7, -7, D:6) a +0 leather armour (8, 24, D:6) a +0 trident (9, 24, D:6) a +0 hand axe a +0 leather armour (9, 25, D:6) a +0 short sword (18, 26, D:6) a +0 war axe (31, 32, D:6) a +0 spear (34, 17, D:6) a +0 ring mail (37, 50, D:6) a +0 whip (39, 1, D:6) a +0 hand axe (42, 47, D:6) a +0 club a +0 robe (48, 23, D:6) a +0 ring mail (54, 11, D:6) a +0 flail (63, 31, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) 3 boomerangs (0, 2, D:7) a +0 leather armour (1, -2, D:7) a +0 robe (1, 5, D:7) 6 stones (3, -11, D:7) a +0 scimitar (44, 7, D:7) a +0 long sword (49, -24, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, 21, D:8) a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe (2, 24, D:8) 3 boomerangs a +0 dagger (5, -17, D:8) 2 stones (5, -14, D:8) a +0 club (14, -4, D:8) a +0 giant club a +0 giant club (14, 2, D:8) a +0 war axe (15, 17, D:8) a +0 war axe (16, 19, D:8) 5 stones (21, -4, D:8) a +0 whip (22, -5, D:8) a +0 robe a +0 dagger of distortion (26, -9, D:8) a +0 flail (26, 30, D:8) a +0 robe (28, 17, D:8) 5 stones (32, 0, D:8) a +0 whip (32, 7, D:8) a +0 dagger (33, 1, D:8) a +0 club (34, -8, D:8) 4 stones (35, -8, D:8) a +0 short sword a curare-tipped dart (35, -1, D:8) a +0 club a +0 robe (36, -9, D:8) a +0 dagger 3 stones (36, 8, D:8) a +0 robe (38, -12, D:8) a scroll of noise (38, -11, D:8) a +0 short sword 3 stones (38, 15, D:8) 6 stones Level 9 of the Dungeon [Shop] Osil Dal's Weapon Shop a +6 short sword of electrocution (395 gold) a +0 rapier (40 gold) a +0 flail (35 gold) a +3 antimagic glaive (365 gold) a +0 long sword (35 gold) a +0 war axe (35 gold) a +0 spear (30 gold) the +7 long sword of the Dwarven Hall {heavy, *Rage *Noise rF+++ rN+++} (987 gold) rF+++: It renders you almost immune to fire. rN+++: It renders you almost immune to negative energy. *Noise: It may make a loud noise when swung. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 long sword (35 gold) (0, 0, D:9) a +0 club a +0 robe a +0 whip a +0 flail (1, 0, D:9) a +0 whip (3, -7, D:9) a +0 hand axe (11, -5, D:9) a +0 falchion a +0 leather armour (11, -4, D:9) a +0 club (12, -3, D:9) a +0 great sword a +0 chain mail (13, -19, D:9) a +0 robe a +0 dagger (13, -12, D:9) 2 potions of degeneration (14, -19, D:9) a +0 orcbow (14, -11, D:9) a +0 quick blade (14, -8, D:9) 2 potions of degeneration (15, -6, D:9) a +0 spear a +0 spear a +0 spear (15, -5, D:9) a +0 spear 2 potions of degeneration (15, -4, D:9) 2 potions of degeneration (16, -9, D:9) 2 potions of degeneration (17, -3, D:9) 2 potions of degeneration (18, 4, D:9) a +0 war axe of venom (20, 5, D:9) a +0 spear (20, 6, D:9) a +0 club a +0 flail (21, -29, D:9) a +0 chain mail (21, 5, D:9) a +0 spear a +0 trident (23, 1, D:9) a +0 scale mail (24, -3, D:9) a +0 whip (32, -7, D:9) a +0 robe a +0 flail (40, 1, D:9) a +0 robe (58, -12, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +3 morningstar (14, 31, D:10) a +0 dagger (15, 29, D:10) a +0 robe a +0 dagger a +0 leather armour a +3 hand axe a +0 robe a +0 dagger (18, 6, D:10) a +0 arbalest (18, 9, D:10) a +0 short sword (22, 11, D:10) 3 poisoned darts (29, 4, D:10) a serpent talisman (29, 5, D:10) a scroll of summoning (29, 6, D:10) 14 gold pieces (31, 0, D:10) a +0 leather armour (32, 2, D:10) 10 gold pieces (39, 37, D:10) a +1 flail of protection (40, 1, D:10) a +0 chain mail (43, 4, D:10) a +0 war axe (45, 13, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 30 gold pieces (4, -24, Orc:1) a +0 long sword of holy wrath a +0 plate armour (4, -23, Orc:1) a +0 club (5, -25, Orc:1) a +0 short sword a +0 ring mail (6, -24, Orc:1) a +0 club a +0 dagger (8, -27, Orc:1) a +0 whip (8, -7, Orc:1) a +0 club an orc corpse (skeletalised by now) (8, -6, Orc:1) a +0 hand axe (9, -27, Orc:1) a +0 halberd a +0 chain mail a +0 hand axe a +0 leather armour (9, -6, Orc:1) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (10, -8, Orc:1) a +0 scimitar 2 boomerangs a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, -15, Lair:1) 6 curare-tipped darts (52, 25, Lair:1) 3 stones (55, -6, Lair:1) a +0 quarterstaff (56, 15, Lair:1) 4 darts of dispersal (60, -14, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (39, 26, Lair:2) 8 stones (42, 27, Lair:2) a +0 dagger (44, 33, Lair:2) a +0 long sword (49, 11, Lair:2) a +0 leather armour (51, 0, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (8, 33, Lair:3) a +1 falchion of electrocution (10, -1, Lair:3) 2 stones (23, 27, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (2, 13, Lair:4) a book of Geomancy (3, 14, Lair:4) a potion of experience (4, 14, Lair:4) a +6 ring of strength (5, 14, Lair:4) a potion of might (5, 18, Lair:4) a +0 orcbow (20, -16, Lair:4) a +0 robe a +0 dagger (38, 19, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (5, -6, Lair:5) 29 gold pieces (6, -7, Lair:5) a scroll of identify a +6 ring of dexterity (6, -6, Lair:5) a scroll of fear (7, -6, Lair:5) a +0 dagger (8, -6, Lair:5) a +0 rapier (11, -49, Lair:5) a +0 short sword (22, -11, Lair:5) 3 boomerangs (26, -3, Lair:5) a +0 hand axe (27, -27, Lair:5) a +0 dagger (45, -38, Lair:5) a +0 helmet (46, -45, Lair:5) a +0 troll leather armour (47, -38, Lair:5) a +2 heavy morningstar a +0 leather armour a +0 ring mail a +0 dagger of speed a +0 helmet a +0 flail of draining a +0 club a +0 robe an ice cave (0, 0, IceCv) 4 stones