Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14120088930269940072 832 tdtd the Destroyer (level 7, -12/42 HPs) *EXPLORE* Began as a Deep Elf Conjurer on June 12, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon on June 13, 2024. The game lasted 00:09:25 (4787 turns). tdtd the Destroyer (Deep Elf Conjurer) Turns: 4787, Time: 00:09:27 Health: -12/42 AC: 2 Str: 4 XL: 7 Next: 65% Magic: 8/13 EV: 12 Int: 25 God: Vehumet [......] Gold: 334 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . l - +2 dagger (elec) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 334 gold pieces. Inventory: Hand Weapons l - a +2 dagger of electrocution (weapon) Missiles v - a throwing net Armour a - a +0 robe (worn) g - a +0 ring mail p - a scarf of resistance (worn) r - a +4 plate armour s - a +0 leather armour Jewellery o - a ring of fire Wands d - a wand of iceblast (12) e - a wand of quicksilver (9) Scrolls h - a scroll of brand weapon i - 2 scrolls of teleportation u - a scroll of blinking Potions b - 2 potions of magic c - 3 potions of enlightenment {unknown} f - a potion of might j - a potion of attraction k - 3 potions of berserk rage m - 2 potions of heal wounds {unknown} n - 3 potions of curing {unknown} q - 2 potions of mutation t - 2 potions of resistance {unknown} Skills: + Level 3.9 Fighting - Level 2.5 Dodging - Level 2.6 Stealth - Level 3.1 Spellcasting * Level 8.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Blink Tloc 6% N/A 16% 2 Call Imp Summ 6% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Mercury Vapours Alch/Air 6% N/A 16% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Call Canine Familiar Summ 3% N/A 30% 3 Passwall Erth 3% N/A 30% 3 Sigil of Binding Hex 3% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Freezing Cloud Conj/Ice/Air 9% 6-21 63% 5 Dimensional Bullseye Hex/Tloc 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Vehumet Message History (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. You finish channelling your searing ray. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (90% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #...### #.######## ..## #........# . ########.# . #.# . #.# . #.# # #.# . .#. #.# . ... #@# #.# #.# ## ... #.. .##.. #.# ##.# ..>..# #.# c# #....##.# .# #.<>.# .# ###).# .# ...####†### You could see a centaur. Vanquished Creatures Sigmund (D:2) A black bear (D:5) 2 ogres 2 scorpions A jelly (D:5) A hound (D:5) 2 iguanas (D:5) 3 gnolls (D:5) 6 adders A shadow imp (D:5) A dart slug (D:1) 2 ribbon worms 2 orcs 4 endoplasms 3 giant cockroaches 10 goblins 8 hobgoblins 9 jackals 9 kobolds 5 quokkas 5 ball pythons 2 bats 5 frilled lizards 7 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Entered explore mode. 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 226 | D:1 | Slain by a quokka (2 damage) 239 | D:1 | Slain by a quokka (3 damage) 247 | D:1 | Slain by a kobold | ... wielding a +0 club | (3 damage) 255 | D:1 | Slain by a jackal (2 damage) 341 | D:1 | Reached skill level 5 in Conjurations 435 | D:1 | Reached XP level 3. HP: 16/20 MP: 3/9 675 | D:1 | Reached skill level 1 in Fighting 1658 | D:2 | Noticed Sigmund 1668 | D:2 | Killed Sigmund 1669 | D:2 | Reached skill level 6 in Conjurations 1669 | D:2 | Reached XP level 4. HP: 19/27 MP: 1/10 1669 | D:2 | Reached XP level 5. HP: 22/31 MP: 1/11 2303 | D:3 | Learned a level 2 spell: Searing Ray 3137 | D:4 | Noticed an ogre 3146 | D:4 | Killed an ogre 3147 | D:4 | Reached skill level 7 in Conjurations 3147 | D:4 | Reached XP level 6. HP: 32/36 MP: 5/12 3578 | D:4 | Found a stormy altar of Qazlal. 3581 | D:4 | Found a radiant altar of Vehumet. 3584 | D:4 | Became a worshipper of Vehumet 4065 | D:5 | Entered Level 5 of the Dungeon 4199 | D:5 | Reached skill level 8 in Conjurations 4199 | D:5 | Reached XP level 7. HP: 29/41 MP: 7/13 4786 | D:5 | HP: 1/42 [centaur/arrow (7)] 4787 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_1, aquarium_window_corner, aquarium_window_2, aquarium_view_2d, aquarium_balcony_3b, aquarium_pool_double, uniq_sigmund D:3: layout_basic D:4: layout_rooms, minitemple, nrook_uturn D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 | 8.9 Fighting | 2 3 | 3.9 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 34 | | 2 || 36 Cast: Magic Dart | 88 | 72 | 30 || 190 Searing Ray | | 4 | 4 || 8 Use: Scroll | | 9 | || 9 Potion | | 1 | || 1 Armour: Robe | 74 | 8 | 21 || 103 Dodge: Dodged | 80 | 10 | 12 || 102