tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 1, D:1) a +0 whip (9, 17, D:1) a +0 short sword (13, -18, D:1) a +0 dagger (13, 27, D:1) a +0 hand axe (21, 20, D:1) 2 stones (24, -1, D:1) 5 stones (32, 12, D:1) a +0 club (36, 27, D:1) a +0 robe (39, 11, D:1) a +0 dagger 5 stones (43, -13, D:1) a +0 club (44, -13, D:1) a +0 club Level 2 of the Dungeon [Shop] Ihatul Jomu's Weapon Shoppe a +2 orcbow of freezing (256 gold) 2 stones (2 gold) a +0 hand axe (42 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 long sword (49 gold) a +0 trident (49 gold) a +0 quarterstaff (56 gold) (0, 0, D:2) a +0 robe (7, 14, D:2) a +0 spear (12, -20, D:2) a +0 club (19, 22, D:2) 5 stones (19, 25, D:2) a +0 short sword 4 stones (32, -17, D:2) a +0 club (35, -13, D:2) a +0 dagger a +0 chain mail (37, -15, D:2) a +0 club (37, 14, D:2) 7 stones (39, 15, D:2) a +0 club Level 3 of the Dungeon [Shop] Zoetoam's Assorted Antiques a wand of acid (7) (499 gold) a +0 leather armour (34 gold) a +0 spear (51 gold) a +0 flail (59 gold) a +0 quarterstaff (68 gold) a scroll of fear (68 gold) (0, 0, D:3) a +0 club (7, -21, D:3) a +0 morningstar (20, -2, D:3) a +0 scale mail a +0 short sword (38, 19, D:3) a +0 whip (48, 14, D:3) a +0 dagger (54, -5, D:3) a +0 whip of venom (56, 17, D:3) a +0 scale mail (57, -7, D:3) 5 stones a +0 whip (64, -21, D:3) a +0 club (64, -19, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (16, 8, D:4) a +0 sling (21, -1, D:4) a +0 leather armour (31, 1, D:4) a +0 leather armour a +0 dagger (31, 5, D:4) a +0 hand axe (32, 3, D:4) a +0 dagger a +0 robe (36, -10, D:4) 2 poisoned darts (54, 2, D:4) a +0 chain mail (55, 5, D:4) a +0 trident (55, 9, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 whip of the Painted God {protect, rF+ Str+4 Dex-3 Stlth+} (2690 gold) Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +8 whip of Ragnarok {freeze, rElec rF- Dex+4 SInv} (6410 gold) Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring "Nut Onie" {rF++ MP+9 Str-3 Dex+3} (4450 gold) [ring of magical power] Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). a +3 orcbow of electrocution (2570 gold) (2, 25, D:5) a +0 robe (6, 20, D:5) a +0 war axe (13, 6, D:5) a +0 sling (15, 42, D:5) a +0 flail (18, 28, D:5) a +0 ring mail (21, 17, D:5) 3 gold pieces (21, 18, D:5) 15 gold pieces (21, 19, D:5) 15 gold pieces (21, 20, D:5) 11 gold pieces (21, 21, D:5) 11 gold pieces (33, 14, D:5) 6 stones (47, 18, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, -23, D:6) a +0 dagger a +0 robe (8, -24, D:6) a +0 dagger a +0 dagger a +0 robe (8, -22, D:6) a +0 club 7 stones a +0 chain mail (18, 10, D:6) a +0 ring mail (20, -14, D:6) a +0 spear a +0 hand axe (22, -12, D:6) a +0 whip (23, -12, D:6) a +0 club a +0 whip a +0 leather armour (34, -19, D:6) a +0 flail a +0 whip (34, -18, D:6) a +0 spear a +0 ring mail (34, -17, D:6) a +0 flail a +0 whip a +0 club (36, -35, D:6) a +0 robe (37, -16, D:6) a +0 ring mail (42, -40, D:6) 6 javelins (48, -34, D:6) the +3 spear of the Coin {venom, Fly rF+ MP-9 Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. MP-9: It affects your magic capacity (-9). Fly: It grants you flight. (53, -27, D:6) a +0 dagger a +0 robe of cold resistance (53, -26, D:6) a +0 club a +0 hand axe (54, -38, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 0, D:7) a scroll of vulnerability (7, 23, D:7) a +0 robe (23, 39, D:7) a +0 flail a gnoll corpse (55, 10, D:7) 5 poisoned darts