Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13698575507540803273 4 tdtd the Magician (level 1, 4/15 HPs) Began as a Djinni Enchanter on July 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (37 turns). tdtd the Magician (Djinni Enchanter) Turns: 37, Time: 00:00:30 Health: 4/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 3 scrolls of poison {unknown} Potions c - 2 potions of invisibility d - a potion of mutation {unknown} Skills: + Level 0.3 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 3.0 Conjurations * Level 3.0 Hexes Level 0.0 Charms * Level 3.0 Summonings * Level 3.0 Necromancy * Level 3.0 Translocations Level 0.0 Transmutations * Level 3.0 Fire Magic * Level 3.0 Ice Magic * Level 3.0 Air Magic * Level 3.0 Earth Magic * Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 dagger. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin misses you. You closely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 hand axe; a hobgoblin corpse Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #.###....<.# ..........# ###......# ##.....# ##....# ##.....# ##.)....# #@).##..# #...###.## #...## #.# #[..## .# ....# ..### ... .. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Djinni Enchanter began the quest for the Orb. 0 | D:1 | tdtd set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 0.3 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 25 Armour: Robe || 8 Dodge: Dodged || 12