tdtd Level 1 of the Dungeon [Shop] Ahuydwoc's Antique Armour Shop a +1 plate armour of fire resistance (770 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) the +0 robe of the Monkey {^Contam rPois Dex+6} (415 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +3 ring mail of willpower (572 gold) a +0 barding (506 gold) a +0 helmet (99 gold) a +1 leather armour of cold resistance (308 gold) a +0 pair of gloves (99 gold) a +0 ring mail (88 gold) (0, 0, D:1) 4 poisoned darts (3, -8, D:1) 4 stones (7, -42, D:1) a frilled lizard corpse (skeletalised by now) (7, 18, D:1) a +0 dagger of draining a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, -37, D:1) a frilled lizard corpse (skeletalised by now) (10, 10, D:1) a ball python corpse (skeletalised by now) (12, -31, D:1) 2 stones (13, -31, D:1) a +0 club (14, 5, D:1) a ball python skeleton (22, -19, D:1) a +0 spear a gnoll skeleton (22, 4, D:1) a jackal skeleton (22, 5, D:1) a +0 club (28, -16, D:1) a +0 dagger (32, -18, D:1) a +0 club (33, -2, D:1) a +0 whip (34, -39, D:1) a +0 club a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 4, D:1) a flux talisman Level 2 of the Dungeon [Shop] Onanoig's Distillery a potion of curing (39 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -29, D:2) a +0 club a goblin skeleton (3, 1, D:2) a +0 dagger (4, -42, D:2) a +0 robe (4, -37, D:2) a +2 dagger of draining a kobold skeleton (12, -35, D:2) a +0 dagger a +0 robe (13, -37, D:2) a bat corpse (skeletalised by now) (19, -19, D:2) a +1 whip of venom a kobold skeleton (36, -44, D:2) a hobgoblin corpse (skeletalised by now) (37, -33, D:2) a +0 sling (43, -32, D:2) a +0 robe a bat skeleton (44, -20, D:2) a +0 trident (54, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, -28, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (2, -18, D:3) a rat corpse (skeletalised by now) (16, -15, D:3) a flux talisman a rat skeleton (21, 8, D:3) a frilled lizard corpse (skeletalised by now) (22, 7, D:3) a +0 dagger (23, -14, D:3) a +0 sling (27, -8, D:3) a +0 dagger a goblin skeleton (28, -1, D:3) an adder skeleton (31, -11, D:3) 7 stones (35, 13, D:3) a quokka corpse (skeletalised by now) (40, 12, D:3) a +0 dagger a +0 ring mail a frilled lizard corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 15, D:3) a +0 flail a +0 chain mail a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (43, -1, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) the +10 battleaxe of the Arena {distort, *Noise ^Drain Int+7} Int+7: It affects your intelligence (+7). *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. (6, 7, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 8, D:4) a +0 whip an orc corpse (skeletalised by now) (6, 9, D:4) a +0 mace a +0 ring mail (7, 9, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (11, -7, D:4) a +0 dagger (11, 1, D:4) 4 stones (13, -7, D:4) a +0 spear (14, 6, D:4) a +0 dagger (15, 19, D:4) an adder corpse (skeletalised by now) (18, 22, D:4) a +0 club (25, -2, D:4) a +0 rapier (27, -10, D:4) a +0 dagger an orc corpse (skeletalised by now) (29, -10, D:4) a jackal corpse (skeletalised by now) (30, -11, D:4) a ball python corpse (skeletalised by now) (31, -9, D:4) a ball python corpse (skeletalised by now) (32, -11, D:4) a +0 short sword 4 stones a +0 robe a kobold corpse (skeletalised by now) (33, -4, D:4) a hobgoblin skeleton (35, 39, D:4) a +0 club 6 boomerangs (45, -5, D:4) an adder corpse (skeletalised by now) (46, 29, D:4) a +0 short sword (47, 33, D:4) a +0 war axe a +0 robe (54, -7, D:4) a +0 spear (56, 8, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 4 stones (6, -12, D:5) an iguana corpse (skeletalised by now) (8, -7, D:5) the +10 short sword of the Conjuring Gods {freeze, rElec rPois Will-} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (9, -12, D:5) a scorpion corpse (10, -2, D:5) a wand of polymorph (6) (10, -1, D:5) a maw talisman (13, 1, D:5) 3 gold pieces (19, -10, D:5) a +3 trident a +0 robe (24, -8, D:5) 19 gold pieces a +0 club an orc corpse (27, -12, D:5) a +0 short sword (27, -10, D:5) a +0 short sword a +0 short sword a +0 ring mail an orc corpse (27, -9, D:5) a +0 dagger a +0 robe an orc corpse (41, -14, D:5) 9 gold pieces