Dungeon Crawl Stone Soup version 0.32-a0-1927-ga117348762 (webtiles) character file. Game seed: 15308501908756291835 4 tdtd the Apothecary (level 1, 0/10 HPs) Began as a Kobold Alchemist on July 30, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (127 turns). tdtd the Apothecary(Kobold Alchemist) Turns: 127, Time: 00:00:25 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 1/3 EV: 14 Int: 16 God: Gold: 15 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, poisoned, 56% to hit) The sting hits the quokka. The quokka looks even sicker. The quokka is severely wounded. The quokka closely misses you. A quokka is nearby! You closely miss the quokka. The quokka is severely wounded. You kill the quokka! As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. An endoplasm comes into view. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. Unknown command. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##+#### ####.....# ..JJ@>...# ..##.....# #...†.## #......# #......## #.......# #.......# #.......# #.......# You could see 2 endoplasms. Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Kobold Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 127 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, nicolae_shop_behind_doors, solitary_fountain Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 103 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 103 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts