tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -32, D:1) a quokka corpse (skeletalised by now) (7, 18, D:1) a +0 club (9, -24, D:1) a +0 scale mail (33, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -29, D:1) a potion of degeneration (52, -18, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 10 stones the felid skeleton of Natasha (8, 5, D:2) a +0 mace (10, 9, D:2) the +1 leather armour of Vuinie {^Contam Rampage +Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (16, 2, D:2) a +0 club a +0 robe the human skeleton of Jessica (18, 16, D:2) a +0 hand axe a bat skeleton (21, 2, D:2) a +0 dagger a +0 helmet (30, 16, D:2) a +0 short sword Level 3 of the Dungeon (1, 2, D:3) a rat corpse (skeletalised by now) (2, -32, D:3) an adder corpse (skeletalised by now) (2, 3, D:3) a ball python corpse (skeletalised by now) (3, 2, D:3) a bat corpse (skeletalised by now) (23, 15, D:3) an adder corpse (skeletalised by now) (26, -37, D:3) a bat skeleton (34, -5, D:3) a ball python corpse (skeletalised by now) (36, 2, D:3) 3 stones (37, -44, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -32, D:3) a +0 dagger (47, -12, D:3) a +0 dagger (49, -6, D:3) a +0 short sword a stone a kobold skeleton (52, -21, D:3) a +0 dagger a +0 ring mail an orc skeleton (53, -21, D:3) a hobgoblin skeleton (54, -28, D:3) a +0 leather armour (54, -20, D:3) a +0 hand axe (55, 0, D:3) 6 boomerangs (56, 13, D:3) a hobgoblin corpse (skeletalised by now) (57, 8, D:3) a bat corpse (skeletalised by now) (58, -24, D:3) 6 stones (59, 2, D:3) a +0 club (61, -39, D:3) a +0 short sword (61, -36, D:3) a +0 dagger a +0 robe (61, -35, D:3) a +0 whip an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces (1, -9, D:5) 13 gold pieces (2, -12, D:5) a potion of heal wounds (5, -8, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (5, -5, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (25, 8, D:6) a +0 short sword 3 boomerangs a +0 leather armour (32, 5, D:6) a +0 leather armour