tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, 22, D:1) a +0 ring mail (31, -15, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Setegeff's Assorted Antiques a +0 dagger (50 gold) a potion of heal wounds (125 gold) a potion of ambrosia (200 gold) a potion of mutation (200 gold) a +0 club (25 gold) a scroll of identify (50 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, 24, D:2) a +0 leather armour (4, 22, D:2) a +0 dagger a kobold skeleton (13, 19, D:2) a frilled lizard skeleton (15, 20, D:2) a +0 dagger a +0 sling (15, 33, D:2) an adder corpse (skeletalised by now) (18, 4, D:2) a +0 short sword a kobold skeleton (41, -1, D:2) a +0 quarterstaff (51, 8, D:2) a ball python corpse (skeletalised by now) (54, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Piubasch's Distillery a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of resistance (100 gold) a potion of brilliance (40 gold) (0, 0, D:3) 3 stones (7, 19, D:3) a +0 dagger (7, 20, D:3) a hobgoblin corpse (skeletalised by now) (12, 2, D:3) a +0 whip (12, 11, D:3) an adder skeleton (16, 14, D:3) a +0 leather armour (16, 18, D:3) 4 stones (17, 22, D:3) a +0 club a kobold skeleton (19, 45, D:3) the +2 robe of the Eternal Void {rElec rCorr Int-5 Archmagi} Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. (25, 42, D:3) a +0 club (28, 46, D:3) 8 stones (45, 4, D:3) a +0 spear (51, 9, D:3) a +0 ring mail (51, 16, D:3) a +0 ring mail (55, 15, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (8, 16, D:4) a +0 whip a +0 club a +0 flail a gnoll corpse (skeletalised by now) (12, -3, D:4) a ball python skeleton (14, -4, D:4) a +0 club a kobold skeleton (15, 8, D:4) a +0 ring mail (17, -4, D:4) a scroll of noise (35, 36, D:4) a +0 rapier (42, 22, D:4) a quokka skeleton a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 2, D:5) a +0 ring mail (11, 6, D:5) a +1 dire flail of protection a +0 leather armour a hound corpse (skeletalised by now) (14, 34, D:5) an adder corpse (skeletalised by now) (15, 15, D:5) a +0 giant club (15, 32, D:5) a scroll of teleportation (23, 14, D:5) an adder skeleton (29, 16, D:5) a jackal skeleton (35, 24, D:5) 6 stones (36, 41, D:5) 4 stones (37, 23, D:5) a +2 falchion of freezing (39, 39, D:5) 5 stones (40, 33, D:5) a +0 club a +0 halberd a gnoll skeleton (41, 31, D:5) a +0 spear a +0 flail a +0 flail a +0 robe a +0 club a gnoll skeleton (41, 32, D:5) a +0 flail a +0 spear a water moccasin skeleton a gnoll skeleton (50, 45, D:5) a +1 robe of resistance Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 dagger a +0 robe (0, 1, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (0, 21, D:6) a +0 scale mail (1, -1, D:6) a +0 dagger an orc corpse (skeletalised by now) (9, -1, D:6) a scroll of noise (10, 15, D:6) 5 stones the Ecumenical Temple