tdtd Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 10, D:1) a +0 mace (4, 1, D:1) 6 stones (5, 51, D:1) a ball python corpse (skeletalised by now) (6, 26, D:1) a +0 sling (9, 26, D:1) 4 large rocks (11, 6, D:1) a rat skeleton (11, 37, D:1) a quokka skeleton (12, -3, D:1) a +0 dagger a goblin skeleton (12, 36, D:1) a ball python skeleton (12, 38, D:1) a +0 hand axe (12, 53, D:1) a +0 dagger (13, -2, D:1) a jackal skeleton a jackal skeleton (13, 22, D:1) a bat skeleton (28, 38, D:1) a hobgoblin skeleton (30, 38, D:1) a ball python skeleton (37, 37, D:1) a +0 robe (41, 6, D:1) a bat skeleton (42, 51, D:1) a +0 hand axe (43, 4, D:1) a ball python skeleton (43, 5, D:1) a quokka skeleton (49, 48, D:1) 3 stones (50, 27, D:1) a rat skeleton (55, 9, D:1) a +2 whip of electrocution Level 2 of the Dungeon (0, 0, D:2) a +3 mace (8, 7, D:2) a +0 sling (10, 18, D:2) a +0 short sword 11 stones a +0 buckler (16, 15, D:2) a scarf of harm (19, 29, D:2) a bat corpse (skeletalised by now) (22, 6, D:2) a +0 dagger 3 stones (33, -11, D:2) a +0 club (36, 17, D:2) a bat corpse (skeletalised by now) (43, 3, D:2) a +0 trident a +0 ring mail (48, 27, D:2) a hobgoblin corpse (skeletalised by now) (63, 1, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (1, -1, D:3) a scroll of identify (1, 6, D:3) 3 potions of might (5, 0, D:3) a scroll of identify (8, 0, D:3) a +0 club a +0 flail a giant cockroach corpse a gnoll corpse (8, 2, D:3) a +0 trident (24, 6, D:3) a +0 club (32, 34, D:3) a +0 scale mail (46, 8, D:3) a bat corpse