Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12295360621465108089 0 tdtd the Magician (level 1, 16/16 HPs) Began as an Oni Hedge Wizard on Oct 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (34 turns). tdtd the Magician (Oni Hedge Wizard) Turns: 34, Time: 00:00:26 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting * Level 1.7 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, tdtd the Oni Hedge Wizard. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is an open door here. Found a leather armour. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...## #..<..# ######.....###### ###...###...###...### ##[......##'##.......## #.........#.#.........# #.........'.'.........# #.........#.#.........# ##.......##@##.......## ###...####.####...### ##### ... ##### ..... ....... ......... .....⌠..... .....⌠>⌠..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 34 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, ebering_ecumenical_altar_rust