Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11024815776732218650 355 tdtd the Conjurer (level 6, -1/45 HPs) Began as a Demigod Conjurer on Oct 13, 2024. Slain by a sleepcap (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (3891 turns). tdtd the Conjurer (Demigod Conjurer) Turns: 3891, Time: 00:04:28 Health: -1/45 AC: 3 Str: 8 XL: 6 Next: 13% Magic: 3/14 EV: 11 Int: 28 God: Gold: 125 SH: 0 Dex: 12 Spells: 9/12 levels left rFire + . . q - +3 dagger (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.27/turn l - ring of see invisible MPRegen 0.14/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +1 dagger of freezing q - a +3 dagger of pain (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) m - a +0 ring mail Jewellery i - a ring of protection from fire (left hand) l - a ring of see invisible (right hand) Scrolls h - a scroll of fear r - a scroll of brand weapon Potions b - 2 potions of magic d - a potion of ambrosia e - a potion of berserk rage j - a potion of enlightenment o - 2 potions of resistance {unknown} s - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 88% 1d8 2% 1 Apportation Tloc 8% N/A 8% 1 Soul Splinter Necr 16% N/A 8% 1 Summon Small Mammal Summ 16% N/A 8% 1 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dazzling Flash Hex/Fire 8% N/A 24% 3 Leda's Liquefaction Alch/Erth 2% N/A 61% 4 Lee's Rapid Deconstruct Erth 2% 3d4* 91% 5 Starburst Conj/Fire 11% 6d5 98% 6 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The sleepcap releases spores at you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... #########.# ...######.# ..........# #..#####..# #..# #..# ...# #..# ##.# #..# #.### #..############ #...# #.รท.....f@....# ###.# ##.##########.# #.# #.# #.# #.# #.# #.# ## #.####.# #.# .# #.#....# #.# .###.#.#### #.## ...#.#.# #########..######## .#.#.#.# #.................# You could see a sleepcap. Vanquished Creatures An ice beast (D:3) 2 hounds (D:3) An orc priest (D:3) Jessica (D:2) An orc wizard (D:4) A gnoll (D:3) 3 adders 4 ribbon worms A dart slug (D:4) 9 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins 6 kobolds A quokka (D:1) 5 ball pythons 5 bats 7 frilled lizards 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 616 | D:1 | Learned a level 2 spell: Searing Ray 619 | D:1 | Reached skill level 4 in Conjurations 1364 | D:2 | Noticed Jessica 1369 | D:2 | Killed Jessica 1370 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/9 2222 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/10 2751 | D:3 | Reached skill level 5 in Conjurations 2773 | D:3 | Noticed an ice beast 2780 | D:3 | Killed an ice beast 2781 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/12 3157 | D:3 | Reached skill level 6 in Conjurations 3346 | D:3 | Reached XP level 6. HP: 45/45 MP: 9/14 3604 | D:3 | Identified the +8 short sword of Bufesab {flame, Str+3} 3890 | D:3 | HP: 1/45 [sleepcap (8)] 3891 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_ring, serial_bayou_crossing, uniq_jessica D:3: layout_loops_ring, minmay_misc_feat_x, cheibrodos_gnoll_hut D:4: corexii_shantytown, layout_basic, chequers_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.5 Conjurations | 4 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 26 || 31 Unarmed | 1 | || 1 Punch | 1 | || 1 Cast: Magic Dart | 74 | 54 || 128 Searing Ray | 7 | 14 || 21 Use: Scroll | 2 | 8 || 10 Armour: Robe | 5 | 30 || 35 Dodge: Dodged | 4 | 24 || 28