tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -12, D:1) a hobgoblin corpse (skeletalised by now) (4, -19, D:1) a hobgoblin corpse (skeletalised by now) (7, -12, D:1) a +0 short sword (11, -13, D:1) a rat corpse (skeletalised by now) (22, 9, D:1) a +0 sling (23, -25, D:1) a ball python corpse (skeletalised by now) (23, -24, D:1) a ball python skeleton (26, -30, D:1) 8 stones (26, -9, D:1) a rat skeleton (26, -8, D:1) a +0 short sword 4 stones a kobold skeleton (33, -29, D:1) a +0 leather armour (35, -4, D:1) 5 stones (40, 2, D:1) a ball python corpse (skeletalised by now) (55, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +2 hammer of No Interval {protect, Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (12, 11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (20, 25, D:2) a human skeleton (21, 28, D:2) a human skeleton (22, 0, D:2) a +0 dagger a +0 sling (23, -13, D:2) a +0 dagger (24, 27, D:2) a human skeleton (26, 23, D:2) a human skeleton (26, 28, D:2) a human corpse (skeletalised by now) (29, 13, D:2) 6 stones (29, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, 7, D:2) a +0 dagger (33, 18, D:2) a jackal corpse (skeletalised by now) a jackal skeleton a jackal skeleton (38, -15, D:2) a +2 ring mail of cold resistance (46, 2, D:2) a +0 dagger (51, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (8, 5, D:3) a +0 whip (13, 13, D:3) a +0 mace