tdtd Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -1, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 club (2, 0, D:1) a jackal corpse (skeletalised by now) (12, -12, D:1) a +0 club (22, 0, D:1) a +0 whip (25, -4, D:1) an Everburning Encyclopedia (26, 23, D:1) a +0 robe (32, -1, D:1) a +0 short sword (33, -3, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (34, 18, D:1) a stone (40, 18, D:1) a bat skeleton (42, 17, D:1) a +0 dagger (43, 6, D:1) a quokka corpse (skeletalised by now) (44, 12, D:1) a bat skeleton (48, 12, D:1) a +0 club 5 stones (51, 19, D:1) 4 stones (54, -5, D:1) a frilled lizard corpse (skeletalised by now) (57, 8, D:1) a book of Callings Level 2 of the Dungeon [Shop] Remosu Souv's Jewellery Shop a ring of willpower (275 gold) a +4 ring of protection (396 gold) an amulet of regeneration (330 gold) a ring of fire (275 gold) an amulet of the acrobat (330 gold) a ring of flight (192 gold) [Shop] Hishraav's Antique Weapon Shoppe a +0 morningstar (92 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) a +0 rapier (92 gold) a +0 great sword (149 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) [Shop] Etsassac's Jewellery Emporium a +6 ring of intelligence (360 gold) a ring of resist corrosion (200 gold) a +6 ring of intelligence (360 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a serpent talisman (300 gold) the ring "Deshowo" {Will+ MP+9 Int-3 Dex+2} (305 gold) [ring of magical power] Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a +6 ring of dexterity (360 gold) [Shop] Ecwiz's Weapon Shop a +0 short sword (42 gold) 2 stones (2 gold) a +0 quarterstaff (56 gold) a +0 long sword (49 gold) a +0 trident (49 gold) a +0 short sword (42 gold) 4 stones (5 gold) (0, 0, D:2) a stone (1, 20, D:2) a hobgoblin skeleton (2, 21, D:2) a +0 dagger a kobold skeleton (4, -3, D:2) a ball python corpse (skeletalised by now) (7, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 27, D:2) a +0 hand axe (15, -8, D:2) a +0 mace (15, -2, D:2) a quokka skeleton (17, -18, D:2) a +0 pair of gloves (18, -32, D:2) a book of Armaments (18, -22, D:2) a rat corpse (skeletalised by now) (19, -19, D:2) a jackal skeleton a jackal skeleton (19, -11, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, -25, D:2) a +0 ring mail (24, -17, D:2) a bat corpse (skeletalised by now) (25, -6, D:2) the +0 robe of the Trees {^Drain rN+ Will+ Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (29, -5, D:2) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, 6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 3, D:2) the +6 flail of Fiag {vamp, *Corrode ^Fragile rElec Int+7} Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. (39, 24, D:2) a hobgoblin corpse (skeletalised by now) (44, 9, D:2) 3 stones (45, -4, D:2) a +0 ring mail (46, -10, D:2) a jackal corpse (skeletalised by now) (47, -34, D:2) a staff of conjuration (47, -9, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (55, 4, D:2) a book of Spatial Translocations Level 3 of the Dungeon (0, 0, D:3) the felid skeleton of Natasha (3, 16, D:3) a +0 ring mail a +0 hand axe an orc skeleton (3, 18, D:3) a quokka skeleton (4, 17, D:3) a bat corpse (skeletalised by now) (4, 27, D:3) a hobgoblin corpse (skeletalised by now) (8, 17, D:3) a rat skeleton (8, 19, D:3) a hobgoblin skeleton (9, 18, D:3) a jackal skeleton (9, 19, D:3) a jackal skeleton (17, -12, D:3) a +0 dagger (29, -5, D:3) a bat corpse (skeletalised by now) (30, 18, D:3) a rat corpse (skeletalised by now) (32, 19, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -1, D:4) a +0 chain mail (9, 8, D:4) a book of Hexes (10, 2, D:4) a +0 short sword a +0 short sword an orc skeleton (11, 2, D:4) a +0 whip (16, -2, D:4) a +0 dagger (17, 24, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 mace a +0 leather armour a +0 dagger a +0 mace a +0 dagger an orc skeleton (18, -2, D:4) a +0 robe (25, 27, D:4) a +0 great sword (31, -16, D:4) an adder skeleton a hobgoblin skeleton (34, 23, D:4) a +0 whip a kobold skeleton (35, 23, D:4) a +1 dagger of speed (35, 32, D:4) 5 stones (41, -12, D:4) a hobgoblin skeleton (48, 5, D:4) a ring of willpower (51, 4, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Huhoirar's Antique Armour Shoppe a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) the +4 scale mail of Tiesighi {Dex+3} (1081 gold) Dex+3: It affects your dexterity (+3). a +0 scale mail (116 gold) a +0 robe (20 gold) a +1 pair of gloves of hurling (478 gold) a +0 chain mail (130 gold) (0, 0, D:5) a +0 mace (5, -27, D:5) 2 stones (6, -46, D:5) a +0 mace (19, -27, D:5) an iguana skeleton (29, -13, D:5) a book of Burglary (30, -21, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (31, -13, D:5) a +0 leather armour (33, -35, D:5) 8 stones (35, -50, D:5) a ring of positive energy (35, -22, D:5) a book of Debilitation (43, -36, D:5) a +2 falchion of holy wrath (44, -46, D:5) a +0 dagger a +0 robe a +0 club 3 boomerangs a +0 dagger a +0 leather armour a +0 mace a +0 scale mail an orc skeleton an orc skeleton (44, 6, D:5) a +0 scale mail a +0 flail an orc skeleton (45, -31, D:5) a +0 leather armour (46, -49, D:5) a +0 hand axe (48, -52, D:5) a +0 plate armour (52, -42, D:5) 7 stones (54, -11, D:5) a +0 mace (55, -49, D:5) a jackal corpse (skeletalised by now) (61, -14, D:5) a +0 mace (62, -18, D:5) a +0 pair of gloves (63, -28, D:5) a book of Annihilations (66, -42, D:5) a jackal skeleton Level 6 of the Dungeon [Shop] Lakkunidgh's CLEARANCE SALE! a scroll of fear (12 gold) a book of Burglary (66 gold) a +0 robe (2 gold) an amulet of the acrobat (90 gold) a +0 dagger (6 gold) (0, 0, D:6) a ring of fire (2, -7, D:6) a black bear corpse (skeletalised by now) (11, 18, D:6) a +0 robe (12, 25, D:6) a +0 club a gnoll corpse (skeletalised by now) (13, 25, D:6) a +0 club a gnoll corpse (skeletalised by now) (22, -1, D:6) a +0 scale mail (22, 0, D:6) 11 gold pieces (23, -11, D:6) a wand of flame (16) (23, 12, D:6) 7 stones (24, -1, D:6) a book of Conjurations (24, 0, D:6) 6 gold pieces (28, -21, D:6) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (30, -11, D:6) a +6 ring of intelligence (34, -10, D:6) a flux talisman (44, 27, D:6) a +0 giant club (50, 4, D:6) a +0 flail (51, 4, D:6) a +0 club a +0 leather armour (52, 4, D:6) a +0 spear a gnoll corpse (skeletalised by now) (53, 5, D:6) a +0 spear a gnoll corpse (skeletalised by now) (57, 0, D:6) a +0 dagger (63, -23, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, 8, D:7) a +0 club (8, -2, D:7) a +0 dagger of venom (8, 5, D:7) a +3 vampiric trident a +0 scale mail a +0 buckler (10, 2, D:7) a yak skeleton (10, 5, D:7) a +0 battleaxe a +0 robe the orc skeleton of Blorkula the Orcula (13, -13, D:7) a +0 spear (15, -15, D:7) a +0 spear (15, -13, D:7) a +0 spear a goblin skeleton (16, -15, D:7) a +0 spear a goblin skeleton (19, 12, D:7) a +0 flail a +0 ring mail (23, 12, D:7) 4 stones (37, 13, D:7) a staff of death (43, 25, D:7) a book of Movement Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 0, D:8) a scroll of noise (4, -29, D:8) an amulet of the acrobat (13, 2, D:8) a +0 long sword (19, -7, D:8) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (20, -7, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (20, -6, D:8) a +0 robe a +0 dagger (21, -6, D:8) a +0 dagger a kobold skeleton (21, 2, D:8) a +0 flail an orc skeleton (22, 2, D:8) a +0 hand axe an orc skeleton (23, 2, D:8) a +0 dagger a stone a +0 whip a kobold skeleton (23, 3, D:8) 3 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (26, -13, D:8) a +0 rapier (26, -11, D:8) a ring of see invisible (26, 12, D:8) the +2 pair of boots "Pomeghun" {rF- rC+ Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (29, -4, D:8) a +0 chain mail a +0 trident an orc skeleton (34, -7, D:8) a +0 short sword an orc skeleton (35, -8, D:8) a +0 scale mail a +2 flail of holy wrath (36, -22, D:8) a +0 flail (36, 1, D:8) a +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour a +0 whip a +2 heavy falchion a +0 club (44, 5, D:8) a staff of cold Level 9 of the Dungeon (3, -7, D:9) a +0 rapier (4, 24, D:9) a +0 dagger a kobold corpse (skeletalised by now) (5, 22, D:9) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (5, 23, D:9) a +0 club (8, 1, D:9) a +0 dagger a kobold corpse (skeletalised by now) (8, 27, D:9) a +0 whip (16, -6, D:9) a +5 ring of evasion (19, 3, D:9) a +0 troll leather armour a troll skeleton (20, 11, D:9) a +0 short sword an orc corpse (skeletalised by now) (20, 14, D:9) a +0 dagger of venom a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (20, 15, D:9) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (21, 9, D:9) a +0 long sword (22, 41, D:9) a yak skeleton (25, 12, D:9) a +0 quarterstaff (26, 18, D:9) a +0 club (34, 33, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (44, -3, D:9) a +0 war axe (50, 18, D:9) a yak corpse (skeletalised by now) (50, 27, D:9) a +0 spear a gnoll skeleton (50, 28, D:9) a +0 halberd a +7 heavy spear a +0 ring mail a gnoll skeleton (50, 29, D:9) a +0 whip a ring of positive energy (51, 17, D:9) a yak corpse (skeletalised by now) (51, 19, D:9) a yak corpse (skeletalised by now) (51, 27, D:9) a +0 club a +0 spear a +0 leather armour a gnoll skeleton (56, 40, D:9) a yak corpse (skeletalised by now) (56, 41, D:9) a yak corpse (skeletalised by now) (57, 40, D:9) a yak corpse (skeletalised by now) (57, 41, D:9) a yak corpse (skeletalised by now) (58, 15, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (61, 35, D:9) a book of Spontaneous Combustion (66, -3, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (66, -1, D:9) a water moccasin corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 2, D:10) a +0 hand axe (2, -17, D:10) a scroll of identify (2, 0, D:10) a +0 mace (2, 2, D:10) the +2 spear of the Spheres {venom, SInv} SInv: It lets you see invisible. (5, -16, D:10) a scroll of amnesia (7, -11, D:10) a +0 dagger a +0 robe (7, -10, D:10) a +0 whip 5 stones a +2 short sword of freezing 4 poisoned darts a kobold corpse (7, -9, D:10) a +0 whip 7 poisoned darts a kobold corpse a yak corpse (8, -9, D:10) a +0 dagger a +0 robe (9, -9, D:10) a +0 dagger (9, -8, D:10) a bullfrog corpse (9, 13, D:10) a +0 leather armour (10, -16, D:10) a wand of acid (8) (11, -10, D:10) a +0 leather armour