Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12911558166016325720 84 tdtd the Conjurer (level 4, -1/26 HPs) Began as a Deep Elf Conjurer on Dec 20, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 6 of the Dungeon. The game lasted 00:03:22 (2477 turns). tdtd the Conjurer (Deep Elf Conjurer) Turns: 2477, Time: 00:03:23 Health: -1/26 AC: 3 Str: 6 XL: 4 Next: 23% Magic: 7/12 EV: 11 Int: 23 God: Gold: 120 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . k - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons k - a +2 dagger of venom (weapon) o - a +4 sling of flaming Armour a - a +0 robe (worn) c - a +0 helmet (worn) d - a +0 leather armour Jewellery j - a ring of flight n - a ring of poison resistance (worn) Scrolls l - a scroll of immolation Potions b - a potion of magic f - 2 potions of heal wounds g - a potion of attraction h - 2 potions of lignification i - a potion of haste m - a potion of curing Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 *([ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +1 dagger of distortion; a goblin corpse A rat comes into view. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. As you read the scroll of identify, it crumbles to dust. i - a potion of haste As you read the scroll of identify, it crumbles to dust. m - a potion of curing An orc priest and an orc wizard come into view. Found a scroll of identify. The orc priest moves out of view. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc priest shouts! The orc priest looks satisfied for a moment. The magic dart hits the orc wizard. The orc wizard is severely wounded. The magic dart hits the orc wizard. The orc wizard is almost dead. The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .o? ### ... ..# ..# #.# ..# #.# o.# #.# ..### #@###....# #.o.o..# ######## You could see an orc priest and an orc wizard. Vanquished Creatures 4 adders A dart slug (D:1) A ribbon worm (D:3) 4 endoplasms A giant cockroach (D:4) 6 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:2) 7 bats 2 frilled lizards (D:1) 6 goblins 5 jackals 8 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 411 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 865 | D:1 | Reached skill level 1 in Fighting 1170 | D:2 | Found Hitofob's Assorted Antiques. 1220 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1303 | D:2 | Found Atri's Weapon Shoppe. 1485 | D:2 | Learned a level 2 spell: Searing Ray 1712 | D:2 | Reached skill level 5 in Conjurations 1786 | D:2 | Found Jodghemo's Armour Emporium. 2045 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 2206 | D:3 | Noticed Ijyb 2464 | D:3 | You fall into a shaft and drop 3 floors! 2477 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_corners D:2: layout_loops_cross, serial_shops, nicolae_shop_targeted, nicolae_shop_well_armoured, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_decor_growths, nicolae_figureground_sparkle D:3: layout_basic, uniq_ijyb D:4: layout_loops_ring D:6: layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_glassed_door, minivault_10, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 27 || 116 Searing Ray | | 3 || 3 Use: Scroll | 5 | 2 || 7 Potion | 1 | || 1 Armour: Robe | 10 | 3 || 13 Dodge: Dodged | 7 | 1 || 8