tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -22, D:1) a quokka corpse (skeletalised by now) (7, -15, D:1) a +0 club a quokka corpse (skeletalised by now) (7, -14, D:1) a hobgoblin corpse (skeletalised by now) (7, -12, D:1) a ball python skeleton (8, -18, D:1) a +0 rapier a bat corpse (skeletalised by now) (13, -26, D:1) a +0 trident (14, -26, D:1) a frilled lizard skeleton (21, 12, D:1) a +0 dagger a +0 club a goblin skeleton (22, -31, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (22, 20, D:1) a +0 chain mail (25, -17, D:1) a +0 whip (27, 1, D:1) 6 stones (43, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, -7, D:1) a +0 club (59, 15, D:1) 5 stones Level 2 of the Dungeon (5, 7, D:2) a +0 club (15, 3, D:2) a +0 whip (17, -12, D:2) a +0 whip a stone (19, -14, D:2) a jackal skeleton (19, -13, D:2) a +0 club a +0 sling a goblin skeleton (20, 4, D:2) a +0 dagger (21, -17, D:2) a +0 club a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -19, D:2) a +0 war axe (24, 1, D:2) a staff of fire (25, -4, D:2) a rat skeleton (31, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -9, D:2) a +0 mace (33, 2, D:2) a +0 club (34, 2, D:2) a +0 dagger a +0 sling (42, -3, D:2) a +0 whip (43, -20, D:2) 2 stones (45, -16, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of light (8, 21, D:3) a frilled lizard corpse (skeletalised by now) (11, 25, D:3) a hobgoblin corpse (skeletalised by now) (14, 36, D:3) a +0 whip (24, 13, D:3) a +0 club a +0 dagger a +0 robe a hound corpse (skeletalised by now) (28, 32, D:3) a +0 club a +0 hand axe a +0 scale mail a +0 mace an orc corpse (skeletalised by now) (54, 19, D:3) a +0 club a +0 robe (62, 30, D:3) a +0 club Level 4 of the Dungeon (4, 42, D:4) a +0 vampiric hand axe (5, 31, D:4) a +0 trident a +0 hand axe a +1 leather armour of positive energy a +0 dagger a +0 dagger a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (7, 30, D:4) a +0 dagger an orc skeleton (9, 43, D:4) a +0 long sword (14, 26, D:4) a jackal corpse (skeletalised by now) (15, 26, D:4) a jackal corpse (skeletalised by now) (17, -10, D:4) a +0 club 3 boomerangs (26, 39, D:4) a +0 robe (29, 34, D:4) a +0 leather armour (30, 11, D:4) a +0 robe (33, 33, D:4) a hobgoblin corpse (skeletalised by now) (36, 0, D:4) a +0 falchion (37, 30, D:4) 5 stones (41, -3, D:4) a +0 helmet (42, 31, D:4) a +0 whip 2 stones (44, -11, D:4) an adder corpse (skeletalised by now) (45, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, -8, D:5) a +0 club (8, -7, D:5) a +0 falchion (9, -6, D:5) a +0 dagger (18, -10, D:5) a +0 heavy war axe a +0 plate armour an orc corpse (skeletalised by now) (25, 4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (34, -28, D:5) a +0 rapier (39, -21, D:5) an iguana skeleton (46, -16, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a black bear skeleton (1, 35, D:6) a +0 quarterstaff (2, 19, D:6) a +0 robe a +0 dagger (3, 19, D:6) a +0 robe a +0 dagger (3, 20, D:6) a +0 whip an orc corpse (skeletalised by now) (12, 10, D:6) 5 stones (17, 7, D:6) a +0 falchion an orc skeleton (20, 14, D:6) a +0 plate armour (24, 32, D:6) 7 stones (30, 12, D:6) a +0 dagger (30, 14, D:6) a +0 dagger a +0 robe (34, 8, D:6) 2 potions of haste (39, 13, D:6) a +0 trident a +0 club an orc skeleton an orc skeleton (45, 28, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a steam dragon corpse (skeletalised by now) (6, -12, D:7) a +0 sling (11, -22, D:7) a +0 scale mail (13, -18, D:7) 6 stones (22, -40, D:7) 5 stones (26, -36, D:7) 7 stones (34, -36, D:7) a water moccasin corpse (skeletalised by now) (35, -27, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (37, -37, D:7) the +7 flail of a bazaar {venom, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (38, -36, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, -2, D:8) a +1 hat (unseen) (4, 2, D:8) the +1 hand axe "Uryoshaz" {freeze, *Corrode Will+ Str+4} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). (5, 1, D:8) a +0 hand axe (5, 3, D:8) a +0 hand axe (6, 2, D:8) a +0 hand axe a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (2, 0, Bailey) a kobold corpse (2, 6, Bailey) a +0 hand axe a +0 ring mail (2, 7, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (3, -7, Bailey) a kobold skeleton (6, 6, Bailey) the +5 scimitar of the Illusory Princes {flame, rElec} rElec: It insulates you from electricity. (unseen) (7, 6, Bailey) a potion of experience (10, 4, Bailey) a fortress talisman (12, 14, Bailey) a kobold skeleton (13, 6, Bailey) a scroll of acquirement (14, 6, Bailey) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (16, -4, Bailey) a +0 war axe a +0 plate armour an orc skeleton (17, -1, Bailey) a +0 broad axe a +0 plate armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour an orc skeleton (18, 3, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton a kobold skeleton