Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 8038800759884506792 30 tdtd the Conjurer (level 2, -1/22 HPs) Began as a Demigod Conjurer on Feb 21, 2026. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1335 turns). tdtd the Conjurer (Demigod Conjurer) Turns: 1335, Time: 00:01:46 Health: -1/22 AC: 3 Str: 8 XL: 2 Next: 84% Magic: 0/7 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Potions g - a potion of magic a - a potion of ambrosia f - a potion of haste {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Flame Wave Conj/Fire 10% 2d6 56% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence closely misses you. Terence hits you from afar with a +0 trident! Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence misses you. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence. Terence is severely wounded. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #..##.######......# ####..##..## #........ #)......#..# #........ #.#####.#.##.# #........ #.......#..#.## ######... #.#####.##.#..## ... #.##.##..## .. #.....†...## ####.###@..# ......@..)...# ##...........# #.......:...... ###......###### #......# #......# #.##..## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 2 ball pythons 2 bats (D:1) 2 goblins 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tdtd the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 552 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1195 | D:2 | Encountered Terence 1207 | D:2 | Learned a level 2 spell: Searing Ray 1290 | D:2 | Reached skill level 4 in Conjurations 1335 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_cross, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_lined_3_way, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny D:2: layout_rooms, grunt_decor_fettered, minmay_pentomino_t4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 3 Short sword || 8 Cast: Magic Dart || 49 Searing Ray || 2 Read: Identify || 1 Teleportation || 1 Noise || 1 Immolation || 1 Revelation || 1 Fog || 1 Amnesia || 1 Armour: Robe || 13 Dodge: Dodged || 13