tdtd Level 1 of the Dungeon [Shop] Nily's Weapon Shop a +3 shortbow of electrocution (269 gold) a +0 spear (33 gold) the +3 rapier "Gulov" {flame, Will- SInv Stlth+} (381 gold) Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. 6 boomerangs (132 gold) a +0 trident (38 gold) the +1 war axe "Baah" {flame, rC++} (393 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 mace (33 gold) a +0 dagger (22 gold) 6 atropa-tipped darts (59 gold) a +0 dagger (22 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -10, D:1) a -1 sling (4, -8, D:1) a -1 dagger (6, -13, D:1) a +0 leather armour (6, -10, D:1) a -1 sling (6, -8, D:1) a -2 club (8, -10, D:1) a +0 short sword 3 stones a kobold skeleton (9, -37, D:1) a +0 sling of freezing (9, -23, D:1) a +0 flail (11, -7, D:1) a +2 whip of venom (12, -30, D:1) a frilled lizard corpse (skeletalised by now) (13, -7, D:1) a +0 scale mail (22, -22, D:1) a hobgoblin corpse (skeletalised by now) (25, -38, D:1) a jackal skeleton (29, -13, D:1) a +0 club (31, 5, D:1) a +0 club a goblin skeleton (32, -20, D:1) a +0 club a kobold skeleton (36, -18, D:1) a jackal skeleton a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) (5, 9, D:2) a +0 falchion (8, 4, D:2) a +0 dagger (9, 21, D:2) a hobgoblin skeleton (13, 12, D:2) a rat skeleton (13, 16, D:2) a +0 sling (16, 17, D:2) an inkwell talisman (21, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -8, D:2) a +0 leather armour (35, -8, D:2) a bat corpse (skeletalised by now) (36, 2, D:2) a bat corpse (skeletalised by now) (39, -5, D:2) a +0 sling (43, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (21, 1, D:3) a +0 dagger (22, -10, D:3) a rat skeleton (22, -4, D:3) a +0 hand axe (22, 24, D:3) a +0 short sword (22, 32, D:3) a +0 mace 5 stones (26, 9, D:3) a +0 dagger a goblin skeleton (29, 29, D:3) a +0 dagger (32, -4, D:3) a ball python skeleton (40, 8, D:3) a +0 falchion an orc skeleton (41, 8, D:3) a +0 dagger (41, 9, D:3) a +0 short sword a +0 scale mail a +0 club a goblin skeleton (41, 17, D:3) a +0 short sword a kobold corpse (skeletalised by now) (41, 18, D:3) an adder corpse (skeletalised by now) (42, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 club (0, 1, D:4) a ball python skeleton (1, 1, D:4) a +0 flail a +0 club a +0 leather armour a +0 dagger a stone (4, -15, D:4) 2 flux baubles (14, 10, D:4) a water moccasin skeleton (16, -25, D:4) a hobgoblin corpse (skeletalised by now) (16, 12, D:4) an iguana corpse (skeletalised by now) (17, -26, D:4) a +0 dagger a +0 leather armour of willpower (17, -25, D:4) a +0 dagger a +0 robe (18, -26, D:4) a +0 whip (18, -12, D:4) a +0 hammer (28, -1, D:4) an adder corpse (skeletalised by now) (29, -14, D:4) a hobgoblin corpse (skeletalised by now) (30, 10, D:4) a staff of fire (31, -19, D:4) a quokka corpse (skeletalised by now) (31, -17, D:4) a +0 dagger a +0 robe (35, -13, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (35, -11, D:4) a hound corpse (skeletalised by now) (35, -3, D:4) a +0 hand axe (36, -13, D:4) a +0 whip (38, -16, D:4) a +0 rapier (42, -25, D:4) a quokka skeleton (47, -8, D:4) an adder skeleton (49, -8, D:4) a +0 mace an adder skeleton (50, -40, D:4) a ball python corpse (skeletalised by now) (53, 3, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (13, -5, D:5) the +2 robe of Inviolability {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, -17, D:5) an iguana skeleton (25, -3, D:5) a +0 whip (43, 8, D:5) a +0 robe (46, -11, D:5) a +0 orcbow Level 6 of the Dungeon (1, -2, D:6) a +0 robe (5, -1, D:6) a +0 mace a +0 spear a +0 leather armour (5, 19, D:6) a bullfrog skeleton (9, 27, D:6) a +0 robe (10, 0, D:6) a +0 plate armour (10, 20, D:6) a +0 short sword a +0 robe (10, 21, D:6) a +0 falchion a +0 robe (13, 26, D:6) a +5 spear a +0 robe (16, 17, D:6) a large rock (21, 9, D:6) a bat skeleton (21, 20, D:6) a large rock (23, -6, D:6) a +0 robe (23, 9, D:6) a bat skeleton (23, 24, D:6) a +0 sling (24, 22, D:6) a +0 longbow (25, 22, D:6) a +0 ring mail (26, 22, D:6) the air staff of Dried Tears {rElec rPois rC+++ Int-5 Tloc Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (28, 13, D:6) a bat skeleton (29, 20, D:6) a large rock (32, 16, D:6) a bat corpse (skeletalised by now) (33, -4, D:6) a sanguine talisman (34, 9, D:6) a large rock (35, 13, D:6) a bat corpse (skeletalised by now) (42, 34, D:6) a +0 club 6 poisoned darts (42, 35, D:6) a +0 club a +0 leather armour (43, 32, D:6) a bullfrog skeleton (43, 34, D:6) a +0 club an orc skeleton (48, 2, D:6) a +0 giant club (50, 9, D:6) a +0 spear (51, 9, D:6) a +0 spear (51, 10, D:6) a +0 club a +0 flail a +0 flail of protection a +0 club a +0 robe a gnoll skeleton an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a potion of haste (2, 10, D:7) a scroll of immolation (5, -8, D:7) a +0 scale mail (8, -8, D:7) a +0 plate armour