Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 15852032654708112918 382743 tdtd the Slayer (level 24, -4/211 HPs) Began as a Formicid Hunter on Mar 9, 2026. Was an Initiate of Gozag. Slain by a vault guard ... wielding a +0 bardiche (5 damage) ... on level 5 of the Vaults. The game lasted 01:49:18 (76487 turns). tdtd the Slayer (Formicid Hunter) Turns: 76487, Time: 01:49:19 Health: -4/211 AC: 28 Str: 22 XL: 24 Next: 0% Magic: 23/23 EV: 27 Int: 12 God: Gozag Gold: 15506 SH: 25 Dex: 25 Spells: 23/23 levels left rFire + + + (20%) e - +7 hand cannon of Income {drain, rF+ rN+} rCold . . . (100%) U - +1 tower shield {AC+3} rNeg + + . (20%) k - quicksilver dragon scales rPois . (100%) u - +0 cloak of the Thief {Quiet SInv Stlth+} rElec . (100%) v - +0 pair of gloves {Str+3} rCorr . (100%) o - +0 pair of gloves SInv + h - +2 pair of boots "Puorchedy" {Rampage Int+2 Slay+2} Will +++.. d - dreamdust necklace {Acrobat} Stlth +++++++ B - ring of protection from fire HPRegen 0.55/turn z - ring of the Unicorn {rF+ rN+ EV+5} MPRegen 0.18/turn %: acrobat, rampage @: studying Polearms A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: barnacled, gossamer a: Dig (0%), Shaft Self (0%), Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Vaults. You worshipped Gozag. Gozag was extremely pleased with you. You visited 7 branches of the dungeon, and saw 38 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Gauntlet and Ice Cave. You collected 17906 gold pieces. You spent 2393 gold pieces at shops. You paid 7 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 shortbow of flaming e - the +7 hand cannon of Income (weapon) {drain, rF+ rN+} (You acquired it on level 3 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. D - a +0 hand cannon of freezing Missiles t - 10 silver javelins A - 3 throwing nets K - 6 darts of disjunction R - 17 atropa-tipped darts W - 5 datura-tipped darts Armour b - a +0 leather armour g - a +1 kite shield h - the +2 pair of boots "Puorchedy" (worn) {Rampage Int+2 Slay+2} (You found it on level 9 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. k - quicksilver dragon scales (worn) l - +0 ice dragon scales o - a +0 pair of gloves (worn) p - a +0 cloak of air s - a scarf of invisibility u - the +0 cloak of the Thief (worn) {Quiet SInv Stlth+} (You found it in a Gauntlet) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. v - a +0 pair of gloves of strength (worn) w - +1 fire dragon scales H - a scarf of invisibility I - a +3 buckler of resistance L - a scarf of repulsion O - the +4 scale mail of the Old and Reckless {Will+} (You found it on level 3 of the Elven Halls) Will+: It increases your willpower. It cannot be enchanted further. U - a +1 tower shield of protection (worn) Z - a +3 chain mail of poison resistance Jewellery c - a +4 ring of slaying d - the dreamdust necklace (worn) {Acrobat} (You found it on level 3 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. f - a +6 ring of strength i - a ring of protection from cold j - a ring of resist corrosion m - an amulet of wildshape n - the ring "Ygashrio" {rF+ Int+2 SInv} (You found it on level 3 of the Lair of Beasts) [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. q - an amulet of chemistry r - a ring of wizardry x - a +6 ring of strength y - a ring of poison resistance z - the ring of the Unicorn (worn) {rF+ rN+ EV+5} (You bought it in a shop on level 2 of the Orcish Mines) [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). B - a ring of protection from fire (worn) C - a +6 ring of dexterity E - a +6 ring of dexterity F - an amulet of guardian spirit G - the ring "Xariheb" {+Blink rN+ Int+2} (You found it on level 2 of the Spider Nest) [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). J - a ring of protection from fire M - an amulet of reflection N - a ring of positive energy P - the ring of Soqaz {*Slow rPois Int+9 Dex+5} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of intelligence] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+9: It affects your intelligence (+9). Dex+5: It affects your dexterity (+5). Q - the ring of Vuasy {rC+ Int+3} (You found it on level 1 of the Vaults) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). S - a +6 ring of intelligence T - a +4 ring of protection V - a ring of willpower X - a ring of flight Y - a ring of magical power Wands f - a wand of mindburst (40) c - a wand of iceblast (46) e - a wand of charming (29) a - a wand of flame (44) p - a wand of polymorph (13) d - a wand of digging (9) b - a wand of acid (12) Scrolls s - a scroll of butterflies t - 18 scrolls of teleportation V - 5 scrolls of vulnerability T - 2 scrolls of torment p - 11 scrolls of poison w - 4 scrolls of enchant weapon x - 5 scrolls of amnesia i - 24 scrolls of identify f - 3 scrolls of fear I - 3 scrolls of immolation g - 2 scrolls of fog r - 3 scrolls of revelation S - a scroll of silence W - a scroll of brand weapon c - 3 scrolls of summoning a - a scroll of enchant armour Potions e - 3 potions of enlightenment c - 22 potions of curing d - 9 potions of moonshine b - 5 potions of brilliance L - 5 potions of lignification g - 5 potions of magic M - 4 potions of mutation A - 5 potions of attraction B - 4 potions of berserk rage m - 10 potions of might a - 3 potions of ambrosia i - 3 potions of invisibility C - 3 potions of cancellation r - a potion of resistance h - 4 potions of haste Miscellaneous g - a +3 tin of tremorstones (2/2) h - a +1 box of beasts i - a +2 lightning rod (4/4) Skills: * Level 22.2 Fighting - Level 18.0 Ranged Weapons + Level 6.6 Throwing + Level 17.4 Armour + Level 14.8 Dodging + Level 14.0 Stealth + Level 20.0 Shields - Level 10.7 Evocations You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 61% 1 Kinetic Grapnel Frge 0% 1d4 61% 1 Magic Dart Conj 0% 1d3 61% 1 Poisonous Vapours Alch/Air 0% 1d1 61% 1 Slow Hex 0% N/A 61% 1 Construct Spike Launche Frge 0% 2d3 75% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 75% 2 Grave Claw Necr 0% 2d7 75% 2 Jinxbite Hex 0% 2d2 75% 2 Mercury Arrow Conj/Alch 0% 2d5 75% 2 Momentum Strike Conj/Tloc 0% 3d8 75% 2 Call Canine Familiar Summ 0% N/A 93% 3 Fugue of the Fallen Necr 0% N/A 93% 3 Launch Clockwork Bee Frge 0% N/A 93% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 93% 3 Ozocubu's Armour Ice 0% N/A 93% 3 Summon Ice Beast Ice/Summ 0% N/A 93% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 93% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Fortress Blast Frge 0% 6d14 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Enfeeble Hex 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Hydra Summ 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:10 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Beogh Jiyva Shops: Orc:2 :(=:(: Elf:1 *=! Shoals:4 *= Vaults:1 (: Vaults:2 !: Annotations: Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The deep troll misses you. x2; The deep troll completely misses you. The ironbound convoker casts a spell at the vault guard. The vault guard seems to grow stronger. The deep troll misses you. The deep troll claws you but does no damage. The deep troll misses you. The deep elf sorcerer shouts! The golden dragon roars deafeningly! You hear a shout! x4 You feel much better. You feel sick. You block the ettin's attack. x2 You block the vault guard's attack. x2; The iron dragon barely misses you. The iron dragon misses you. x2; The deep troll completely misses you. x2 The deep troll misses you. The vault warden hits you from afar with a +0 bardiche!! * * * LOW HITPOINT WARNING * * * The vault guard closely misses you. The deep troll bites you! * * * LOW HITPOINT WARNING * * * The deep troll closely misses you. The deep troll barely misses you. The ironbound convoker points at the ironbound preserver and mumbles some strange words. The ironbound preserver seems to grow stronger. The vault guard hits you with a +0 battleaxe! Your necklace shatters, unleashing a wave of protective dreams! You dream of life, friendship, and clouds. The deep troll bites you but does no damage. The deep troll completely misses you. The deep troll claws you but does no damage. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. A magical barricade bars your way! Unknown command. You shoot a slug. The slug hits the vault guard! You drain the vault guard. The vault guard is lightly wounded. The runic seals fade away. Your shock serpent changes into a torpor snail! The vault guard hits you from afar with a +0 bardiche. You die... Your body crumbles into a pile of gold. $#.#$...#.#..# #.#$...$#.... .#.#....#... #$$........, .#.$....$p##### $..$.[ppp.$.$.. .$$.[eppDe$.... .$e.