tdtd Level 1 of the Dungeon (3, -4, D:1) a +0 barding (6, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 16, D:1) a +0 mace (9, 10, D:1) a +0 whip (17, 14, D:1) a +0 leather armour (22, -6, D:1) a ball python corpse (skeletalised by now) (25, -4, D:1) a +0 short sword (25, 13, D:1) a ball python corpse (skeletalised by now) (25, 14, D:1) a +0 dagger (31, -6, D:1) a quokka corpse (skeletalised by now) (35, 18, D:1) a +0 club (36, 1, D:1) a +0 leather armour (37, -12, D:1) a ball python skeleton (41, -12, D:1) a +0 helmet (41, -6, D:1) a +0 club a goblin skeleton (44, -5, D:1) a bat skeleton (45, 18, D:1) a +0 ring mail (47, 4, D:1) a ball python corpse (skeletalised by now) (47, 5, D:1) a frilled lizard corpse (skeletalised by now) (47, 17, D:1) a +0 quarterstaff Level 2 of the Dungeon (9, 13, D:2) a +0 club a +0 scale mail a goblin corpse (skeletalised by now) (11, 14, D:2) an adder corpse (skeletalised by now) (12, 3, D:2) a +0 dagger a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 25, D:2) a +0 whip (14, 4, D:2) a +0 dagger (14, 7, D:2) a frilled lizard skeleton (17, 3, D:2) a +0 club a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) (19, 5, D:2) a +0 club a goblin skeleton (25, -10, D:2) a +0 leather armour (25, 16, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (26, 13, D:2) a hobgoblin skeleton (26, 16, D:2) a bat skeleton (26, 30, D:2) 4 stones a +0 club (26, 31, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (27, 17, D:2) a bat skeleton (27, 20, D:2) a +0 club a goblin skeleton (28, 20, D:2) a +0 club a goblin skeleton (29, 11, D:2) a ball python skeleton (33, -14, D:2) a frilled lizard corpse (skeletalised by now) (36, 25, D:2) a +0 ring mail (38, 19, D:2) a +0 dagger a +0 sling (42, 22, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 18, D:3) a +0 hand axe (4, 35, D:3) a +0 hammer (9, 17, D:3) a +0 dagger (13, 22, D:3) a +0 falchion (15, 47, D:3) a +0 quarterstaff (21, 27, D:3) a +0 hand axe a +0 dagger (21, 31, D:3) a +0 club (22, 26, D:3) a +0 dagger a +0 robe (24, 22, D:3) a +0 club (29, 34, D:3) a jackal skeleton (30, -2, D:3) a +0 dagger 4 stones a kobold skeleton (38, 5, D:3) a +0 dagger (57, 4, D:3) a +0 trident Level 4 of the Dungeon [Shop] Nengixuose's Antique Weapon Emporium a +0 battleaxe (220 gold) a +0 partisan (154 gold) a +0 club (11 gold) a +0 rapier (121 gold) the +6 scimitar of the Coward {flame, rC- Str+5} (1128 gold) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +4 trident of venom (576 gold) a +0 sling (33 gold) the +10 rapier of Patterns {flame, rElec Will+ Dex+2 Stlth+} (1903 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 great mace (220 gold) a +0 spear (66 gold) a +0 falchion (66 gold) (0, 0, D:4) a +0 short sword (2, -3, D:4) a +0 short sword 4 poisoned darts (9, -1, D:4) an inkwell talisman (23, 3, D:4) a +0 trident (32, 14, D:4) 5 gold pieces (33, 17, D:4) 4 gold pieces (36, 18, D:4) 6 gold pieces