tdtd Level 1 of the Dungeon [Shop] Ruexkics's Antique Armour Boutique a +0 pair of gloves of dexterity (322 gold) a +1 plate armour of cold resistance (840 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +0 helmet (126 gold) a +0 pair of boots of flying (322 gold) the +3 scale mail "Qeijabbu" {rF++ MP+5} (1512 gold) rF++: It greatly protects you from fire. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. a +1 ring mail of poison resistance (364 gold) (0, 0, D:1) a +0 robe (8, -2, D:1) a hobgoblin skeleton (16, -14, D:1) a frilled lizard skeleton (16, 0, D:1) a +0 whip (18, 27, D:1) a +0 whip of freezing (still there?) a gnoll corpse (skeletalised by now) (still there?) (20, 2, D:1) a +0 whip (22, 17, D:1) a +0 short sword (25, 29, D:1) a bat corpse (skeletalised by now) (29, -16, D:1) a +0 leather armour (32, -17, D:1) a +0 dagger a goblin skeleton (37, -8, D:1) a bat skeleton (37, 10, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (39, 10, D:1) a +0 helmet of light a +0 animal skin a +0 short sword (40, -5, D:1) a jackal corpse (skeletalised by now) (40, 10, D:1) a +0 club (41, 10, D:1) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, 10, D:1) a hobgoblin skeleton (46, -8, D:1) a ball python corpse (skeletalised by now) (50, 9, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -13, D:2) a +0 club a goblin skeleton (5, -10, D:2) a +0 dagger (5, -6, D:2) a hobgoblin skeleton (7, -2, D:2) a hobgoblin skeleton (9, -3, D:2) a +0 spear (13, -15, D:2) a +0 club a goblin skeleton (25, -19, D:2) a +1 pair of gloves (25, -6, D:2) a +0 spear a gnoll skeleton (25, 3, D:2) a +0 dagger (26, -6, D:2) a +0 spear a gnoll skeleton (27, -4, D:2) a +0 club a gnoll skeleton (31, 4, D:2) a +0 dagger (44, -8, D:2) a +0 club a hobgoblin skeleton (45, -15, D:2) a +0 club a +0 leather armour (45, -9, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (26, 25, D:3) a +0 club (31, -18, D:3) a +3 heavy war axe (32, -21, D:3) a +0 broad axe a +0 ring mail (34, -22, D:3) a +0 war axe (34, -6, D:3) a +0 flail (36, -22, D:3) a +2 devious rapier (38, -20, D:3) a +0 dagger (47, -8, D:3) a +0 quarterstaff (47, 11, D:3) a +0 dagger (52, -18, D:3) the +9 short sword "Deushefa" {freeze, rCorr Str+4 Stlth-} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (52, -13, D:3) a +0 halberd (54, -14, D:3) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xunnor Ukkiz's Weapon Boutique a +1 dagger of holy wrath (116 gold) a +0 hand axe (33 gold) 6 boomerangs (132 gold) a +1 dire flail of concussion (132 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) a +0 sling (16 gold) a +0 club (5 gold) a +0 club (5 gold) (0, 0, D:4) the +8 whip "Zarghul" {freeze, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 29, D:4) a +0 mace of holy wrath (9, 30, D:4) a +0 chain mail (11, 29, D:4) a +0 whip a +0 ring mail (11, 30, D:4) a +0 robe a +0 dagger (18, 20, D:4) a +0 hand axe (19, 20, D:4) a +0 hand axe (19, 21, D:4) a +0 hand axe a +0 ring mail (21, 32, D:4) a +0 pair of boots (23, -11, D:4) a +0 mace (25, 19, D:4) a ring of see invisible (26, -1, D:4) a +0 dagger a +0 leather armour (30, 12, D:4) a +0 club (35, -9, D:4) a +0 dagger a curare-tipped dart Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, 0, D:5) a +0 leather armour a +0 club (3, 2, D:5) a +0 mace (4, -16, D:5) 4 gold pieces (still there?) a +0 flail of draining (still there?) (12, -11, D:5) a +0 chain mail (17, -19, D:5) a +0 mace a +0 chain mail a +0 hand axe a +1 whip of freezing (18, 2, D:5) a scroll of teleportation (19, -19, D:5) a +0 ring mail a +3 hand axe