tdtd Level 1 of the Dungeon (2, 0, D:1) a +0 short sword (7, 5, D:1) a +0 club (9, 7, D:1) a hobgoblin corpse (skeletalised by now) (10, 6, D:1) a rat corpse (skeletalised by now) (13, 6, D:1) a bat corpse (skeletalised by now) (23, -10, D:1) a +0 club a goblin skeleton (24, 32, D:1) a +0 whip 2 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, 38, D:1) a +0 war axe (27, -4, D:1) a frilled lizard skeleton (28, -3, D:1) a frilled lizard skeleton (29, -7, D:1) a ball python skeleton (43, 29, D:1) a +0 dagger (44, 23, D:1) a +0 club (45, 28, D:1) a +0 dagger (47, 29, D:1) a +0 club (49, -13, D:1) a staff of air (52, 24, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 plate armour "Deyw" {rF+ rN++ Dex-3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (6, -1, D:2) a +0 rapier (25, -16, D:2) a +0 short sword (29, -8, D:2) a +0 flail 3 boomerangs a +0 leather armour an orc skeleton (32, 37, D:2) a +0 spear (33, -5, D:2) a frilled lizard skeleton (36, -8, D:2) a rat skeleton (37, -8, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (1, 8, D:3) a frilled lizard corpse (2, 2, D:3) an adder corpse (3, 3, D:3) a dart slug corpse (8, 5, D:3) a +0 halberd (17, 6, D:3) a +0 dagger (20, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (22, 8, D:3) a +2 mace of holy wrath (29, -15, D:3) a rat corpse (skeletalised by now) (34, -13, D:3) a +0 dagger (35, 11, D:3) a +0 short sword (46, -22, D:3) a +0 mace