tdtd Level 1 of the Dungeon (3, 31, D:1) a frilled lizard skeleton a bat skeleton (5, -10, D:1) a +0 robe (9, 26, D:1) a bat skeleton (15, 9, D:1) a +0 leather armour (22, -7, D:1) a +0 whip 4 stones a bat skeleton a kobold skeleton (23, 28, D:1) a +0 leather armour (27, -3, D:1) a +0 short sword (31, 23, D:1) a +0 dagger a kobold skeleton (37, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 35, D:1) a +0 mace (39, 28, D:1) a hobgoblin corpse (skeletalised by now) (40, 1, D:1) a rat corpse (skeletalised by now) (42, 10, D:1) a +0 dagger (46, 18, D:1) a hobgoblin corpse (skeletalised by now) (52, 7, D:1) a +0 whip Level 2 of the Dungeon [Shop] Jurel's Weapon Emporium a +0 mace (36 gold) a +1 trident of flaming (159 gold) the +3 morningstar "Tengu's Doom" {venom, Str+3} (426 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 whip (30 gold) a +0 dagger (24 gold) 6 poisoned darts (43 gold) the +7 dagger of Iloily {freeze, rElec Int+3 SInv} (757 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 partisan of pain (294 gold) a +5 heavy morningstar (453 gold) (0, 0, D:2) a +0 leather armour (2, -29, D:2) a hobgoblin corpse (skeletalised by now) (3, 4, D:2) a +0 sling (5, -3, D:2) a rat skeleton (7, -4, D:2) a +0 club a quokka skeleton a jackal skeleton a goblin skeleton (18, -30, D:2) a +0 mace (23, -40, D:2) a +0 hand axe (25, 20, D:2) a ball python corpse (skeletalised by now) (26, -37, D:2) a human corpse (skeletalised by now) (28, -9, D:2) a +0 dagger 3 stones a +0 ring mail a kobold corpse (skeletalised by now) (29, 1, D:2) a ball python skeleton a ball python skeleton (30, 0, D:2) a lupine talisman (30, 17, D:2) the rimehorn talisman of the Hunter {-Tele Str+3 Int+3 Dex+4} [rimehorn talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (30, 18, D:2) a bat corpse (skeletalised by now) (34, -34, D:2) a +0 dagger (36, -9, D:2) a jackal skeleton (36, -8, D:2) a quokka skeleton (37, -10, D:2) a +0 spear a gnoll corpse (skeletalised by now) (38, -9, D:2) a +0 spear (39, -8, D:2) a +0 flail a gnoll corpse (skeletalised by now) (44, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:2) a +0 club (46, 0, D:2) a bat corpse (skeletalised by now) (53, -9, D:2) a +0 dagger a +0 dagger a +0 robe a goblin corpse (skeletalised by now) Level 3 of the Dungeon (9, -31, D:3) a +0 whip (13, -10, D:3) a quokka corpse (skeletalised by now) (18, -14, D:3) a +0 mace a +0 club a +0 ring mail a +0 whip of electrocution an orc skeleton (19, -14, D:3) a +0 flail 3 boomerangs a +0 leather armour an orc skeleton (19, -13, D:3) a +0 dagger a +0 ring mail (25, 7, D:3) a +0 mace an orc corpse (skeletalised by now) (26, 7, D:3) a +0 dagger an orc corpse (skeletalised by now) (31, -33, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, -3, D:3) a +0 club a kobold skeleton (39, -38, D:3) a +0 whip a kobold corpse (skeletalised by now) (41, -18, D:3) a +0 war axe (54, -20, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +2 kite shield (1, -48, D:4) a +0 ring mail (3, -12, D:4) a +0 club (9, -22, D:4) a +0 dagger a +0 club (11, -21, D:4) a +0 short sword (22, -8, D:4) a +0 leather armour (25, -55, D:4) a +0 dagger a stone (30, -51, D:4) a +0 ring mail (34, -29, D:4) a +0 flail (35, -4, D:4) a +0 dagger (36, -33, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ratoriny's Weapon Emporium a +0 glaive (100 gold) a +0 spear of entangling (50 gold) the +6 mace "Icerot" {venom, +Blink rF+ Stlth+} (574 gold) +Blink: It lets you blink. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 mace (30 gold) 2 large rocks (30 gold) a +5 shortbow (300 gold) a +0 falchion (30 gold) a +2 falchion of freezing (174 gold) (0, 0, D:5) a +0 ring mail (30, -30, D:5) a +0 leather armour (31, 1, D:5) a +0 ring mail (40, 2, D:5) a +0 dagger a +0 robe (42, 0, D:5) a +0 trident a +0 leather armour (49, -25, D:5) a +0 club a +0 whip a +0 dagger a +0 robe a +0 club (54, -26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 15, D:6) a +0 dagger a +0 robe (7, 14, D:6) a +0 flail (7, 15, D:6) a +2 mace of venom a +0 chain mail (8, 12, D:6) a +1 vampiric trident 2 boomerangs (29, 34, D:6) a +0 ring mail (34, 38, D:6) a +0 sling (38, 16, D:6) a +0 rapier (40, 17, D:6) a +0 shortbow