tdtd Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, -38, D:1) a +0 club a goblin skeleton (12, -44, D:1) a +0 short sword a kobold skeleton (12, 4, D:1) a quill talisman (26, -48, D:1) a +1 whip of flaming 4 stones a +0 short sword a kobold skeleton (31, -41, D:1) a rimehorn talisman (33, -41, D:1) a bat corpse (skeletalised by now) (42, -14, D:1) a ball python corpse (skeletalised by now) (48, -44, D:1) a rat skeleton (54, -40, D:1) a +0 short sword (54, -30, D:1) a hobgoblin skeleton (58, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (68, -10, D:1) 2 flux baubles Level 2 of the Dungeon (16, -17, D:2) a hobgoblin corpse (skeletalised by now) (35, 5, D:2) a +0 leather armour (37, 1, D:2) a scarab talisman (42, 22, D:2) a +0 whip a +0 whip a gnoll skeleton (42, 24, D:2) a +0 whip a gnoll skeleton (44, 14, D:2) a frilled lizard skeleton (50, 35, D:2) a quokka skeleton (52, 38, D:2) a +0 club a +1 sling of flaming a goblin skeleton (55, 27, D:2) a +0 spear a gnoll skeleton (58, -7, D:2) a +0 scale mail a +0 falchion (59, -6, D:2) a +0 dagger (59, -5, D:2) 4 poisoned darts a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 whip a +0 club a +0 club a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a gnoll skeleton a kobold skeleton (66, 39, D:2) a +0 whip Level 3 of the Dungeon (5, -16, D:3) an adder corpse (skeletalised by now) (8, -4, D:3) a bat skeleton (14, -2, D:3) a quokka skeleton (14, 17, D:3) a rat skeleton (14, 22, D:3) a +0 scale mail (15, 4, D:3) a +0 club a +0 dagger a kobold skeleton (15, 12, D:3) a +0 short sword 4 stones (15, 16, D:3) a hobgoblin skeleton (16, 3, D:3) a +0 club (16, 4, D:3) a +3 short sword a +0 dagger 5 stones (16, 14, D:3) a hobgoblin skeleton (16, 19, D:3) a rat skeleton (17, 2, D:3) a +0 dagger of venom a kobold skeleton (17, 16, D:3) a rat skeleton (19, 18, D:3) a rat skeleton (21, 15, D:3) a goblin skeleton (21, 19, D:3) a human skeleton (33, 14, D:3) a +0 club (33, 29, D:3) a human corpse (skeletalised by now) (33, 33, D:3) a human skeleton (34, 31, D:3) a frilled lizard corpse (skeletalised by now) (35, 29, D:3) a human corpse (skeletalised by now) (36, -20, D:3) a +0 club a +0 leather armour (37, -20, D:3) a +1 heavy hand axe a +0 dagger a +0 club a +0 ring mail (37, -6, D:3) 4 stones a +0 dagger a kobold skeleton (38, 29, D:3) a human skeleton (38, 33, D:3) a human skeleton (39, 33, D:3) a human skeleton (40, 32, D:3) a human skeleton (42, 16, D:3) a +0 plate armour (48, -3, D:3) a bat skeleton (49, -4, D:3) a +0 mace an orc skeleton (56, -4, D:3) a +0 flail (58, -13, D:3) a staff of necromancy (58, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 3, D:4) a +0 spear (1, 2, D:4) a +3 spear a +0 sling a gnoll corpse (skeletalised by now) (2, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (8, -2, D:4) a +0 club (12, 7, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, 42, D:4) a +0 club an orc corpse (skeletalised by now) (22, -13, D:4) a +0 ring mail (25, 30, D:4) a +0 short sword 8 poisoned darts (32, -9, D:4) the medusa talisman of Wasted Space {Stlth+} [medusa talisman] Stlth+: It makes you more stealthy. (37, 36, D:4) an adder corpse (skeletalised by now) (37, 41, D:4) a +0 ring mail (43, 31, D:4) an adder skeleton (45, -1, D:4) a +0 leather armour (45, 13, D:4) a +0 club (46, 40, D:4) a +0 ring mail (50, 25, D:4) a +0 dagger a +0 ring mail (54, 40, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (6, 21, D:5) a +0 spear a +0 ring mail a +0 whip (7, -6, D:5) a scroll of noise (12, 4, D:5) a +0 club a +0 whip a gnoll skeleton (13, 2, D:5) a +0 club an orc corpse (skeletalised by now) (16, 14, D:5) an adder corpse (skeletalised by now) (21, 0, D:5) a +0 club (26, 30, D:5) an adder skeleton (29, 26, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (33, 3, D:5) a +0 hand axe (35, -4, D:5) a +0 scale mail a +0 short sword (37, 18, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (38, 26, D:5) a quokka corpse (skeletalised by now) (39, 4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 23, D:5) a +0 orcbow a centaur corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, -4, D:6) a +0 ring mail (9, -2, D:6) 6 boomerangs (19, -10, D:6) an iguana skeleton (21, 16, D:6) a bullfrog skeleton (26, -19, D:6) a +0 giant club an ogre skeleton (27, 5, D:6) a +0 falchion a +0 scale mail (27, 6, D:6) a +0 club an orc corpse (skeletalised by now) (28, 5, D:6) a +0 club a +0 dagger of electrocution an orc corpse (skeletalised by now) (32, 5, D:6) a +0 dagger (34, -9, D:6) a +0 leather armour (34, 7, D:6) a +0 shortbow a centaur skeleton (44, 1, D:6) a staff of conjuration Level 7 of the Dungeon [Shop] Yvaod's Jewellery Shoppe the spore talisman "Ysaijed" {Dex+6} (553 gold) [spore talisman] Dex+6: It affects your dexterity (+6). the ring "Cialybocva" {Fly Int+6 Stlth+} (574 gold) [ring of intelligence] Fly: It grants you flight. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a ring of resist corrosion (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) a +6 ring of dexterity (432 gold) an amulet of magic regeneration (unknown) (360 gold) (6, 12, D:7) a +0 trident (13, -21, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 trident (16, -5, D:7) a +0 club (20, 1, D:7) a +0 chain mail (24, -11, D:7) a +0 ring mail (29, 11, D:7) a bullfrog skeleton (36, 21, D:7) a +0 chain mail (42, 12, D:7) a +0 short sword a +0 leather armour (43, 10, D:7) a +0 dire flail a +0 chain mail (43, 12, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (14, -32, D:8) a +0 whip (14, -30, D:8) a +0 trident (18, 6, D:8) a +0 short sword (18, 7, D:8) a +0 hand axe (19, 7, D:8) a +0 whip 4 stones a +0 dagger (20, -32, D:8) a +0 scale mail a +0 club (22, 0, D:8) a +0 ring mail (23, -14, D:8) a +0 robe (30, 8, D:8) a +3 trident of draining a +0 robe an orb of energy (34, -20, D:8) a +0 cloak (34, -14, D:8) 3 boomerangs (35, -14, D:8) a +0 flail (38, -19, D:8) a +0 short sword (38, -18, D:8) a +0 robe a +0 dagger (40, -12, D:8) a +0 leather armour (47, 6, D:8) a +0 club (49, 5, D:8) a +0 spear a +0 robe (52, 2, D:8) a +2 dagger a +0 robe a +5 hand axe a +0 robe (53, 1, D:8) a +3 dire flail a +0 robe (53, 2, D:8) a +0 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 animal skin (1, 26, D:9) a +2 dagger of pain (2, 16, D:9) a scroll of noise (2, 27, D:9) a +0 hand axe (3, 26, D:9) a +0 flail (3, 27, D:9) a +0 dagger a +0 robe (16, 29, D:9) a +0 hand axe (16, 31, D:9) a +0 dagger a +0 robe (17, -3, D:9) a +0 club (17, 30, D:9) a +0 dagger a +0 leather armour (18, -3, D:9) a +0 club a +0 leather armour (19, -8, D:9) a +0 spear (27, 24, D:9) a +0 quarterstaff (33, 5, D:9) a +0 whip (33, 14, D:9) a spore talisman (34, 26, D:9) a +0 flail (36, 35, D:9) a +0 spear (39, 0, D:9) a +2 spear of venom a +0 scale mail a +0 buckler (42, 17, D:9) a +0 whip 10 stones (46, -10, D:9) a +0 trident a +0 scale mail a +0 buckler (47, -9, D:9) a +0 halberd (47, 15, D:9) a +0 spear (47, 17, D:9) a +0 trident a +0 scale mail a +0 whip a +0 robe (48, 19, D:9) a +0 halberd (49, -7, D:9) a +0 spear (52, 9, D:9) a +0 halberd (52, 13, D:9) a +0 spear Level 10 of the Dungeon [Shop] Gegobues's Serpentskin Sales a +2 ring mail of poison resistance (252 gold) a +0 club of venom (36 gold) the medusa talisman of Noughts and Crosses {rCorr Dex+3} (628 gold) [medusa talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). 5 poisoned darts (42 gold) Sif Muna's Tome of Decomposition (407 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 a ring of poison resistance (280 gold) the medusa talisman of Impermeability {rElec} (511 gold) [medusa talisman] rElec: It insulates you from electricity. (3, -1, D:10) a parchment of Launch Clockwork Bee (5, 22, D:10) 8 gold pieces (8, 22, D:10) 16 gold pieces (9, 5, D:10) a +0 club (9, 6, D:10) a +0 dagger (9, 7, D:10) a +0 club a curare-tipped dart (9, 8, D:10) a +0 club 3 stones (11, 15, D:10) a +0 giant club a +0 robe (12, -7, D:10) a +0 mace (22, 4, D:10) a +0 dagger a +0 club a +0 club a +0 falchion a +2 leather armour of poison resistance (22, 5, D:10) a +0 dagger a +1 robe of cold resistance (28, -1, D:10) a +0 ring mail of cold resistance (30, 13, D:10) a +0 halberd a +2 ring mail of willpower (36, 6, D:10) the +1 robe "Kidadutz" {+Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). It cannot be enchanted further. (42, 8, D:10) an amulet of faith (53, 15, D:10) a +0 orcbow the Ecumenical Temple