tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 1, D:1) a frilled lizard corpse (skeletalised by now) (7, -43, D:1) a ball python corpse (skeletalised by now) (8, -19, D:1) a +0 sling (9, -28, D:1) a +0 ring mail (11, -17, D:1) a hobgoblin skeleton (23, -2, D:1) a dwarf skeleton (23, 4, D:1) a +0 sling (25, -11, D:1) a dwarf skeleton (25, 7, D:1) a +0 chain mail (29, -10, D:1) a dwarf skeleton (30, -11, D:1) a dwarf skeleton (37, 1, D:1) a +0 leather armour (38, 15, D:1) a +0 ring mail (45, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, 20, D:2) a rat corpse (skeletalised by now) (15, 19, D:2) a bat skeleton (15, 21, D:2) a +1 war axe of flaming (33, 47, D:2) a +0 short sword a stone (37, 22, D:2) a +0 plate armour (42, -6, D:2) a +0 flail (44, 7, D:2) an adder skeleton (50, 4, D:2) a +0 leather armour (56, 32, D:2) a rat corpse (skeletalised by now) (56, 36, D:2) a rat corpse (skeletalised by now) (57, 30, D:2) a rat corpse (skeletalised by now) (57, 34, D:2) a rat corpse (skeletalised by now) (59, 32, D:2) a rat corpse (skeletalised by now) (59, 34, D:2) a rat corpse (skeletalised by now) (60, 26, D:2) a +0 dagger Level 3 of the Dungeon (11, 0, D:3) an adder skeleton (12, -1, D:3) a +0 club a +0 club a +0 whip an orc skeleton an orc skeleton (12, 3, D:3) a +0 hand axe (13, 31, D:3) a +0 dagger (14, 16, D:3) a +0 dagger (20, -3, D:3) a ball python skeleton (24, -14, D:3) a +0 ring mail (25, -20, D:3) a quill talisman (25, -9, D:3) a +0 flail (27, -12, D:3) a +0 ring mail (34, 4, D:3) a +0 vampiric hand axe a hobgoblin skeleton (38, 0, D:3) a +0 pair of boots (38, 10, D:3) a +0 dagger an adder corpse (skeletalised by now) (44, 7, D:3) an adder skeleton (44, 8, D:3) a frilled lizard skeleton (44, 10, D:3) 3 stones a +0 whip (45, -8, D:3) the +0 pair of boots "Xammog" {rC+ rN+ Int+2 Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 10, D:3) a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 war axe an orc skeleton (46, 2, D:3) a bat skeleton (46, 10, D:3) a +0 leather armour a +0 hand axe an orc skeleton (46, 12, D:3) a +0 club (46, 16, D:3) a stone a +0 short sword (52, 15, D:3) a +0 robe (55, 17, D:3) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (14, -4, D:4) a +0 robe (15, 23, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (25, 23, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (26, 1, D:4) a +0 ring mail (27, -2, D:4) a +0 mace (27, 17, D:4) a +0 sling (31, 17, D:4) a +0 flail an orc skeleton (31, 18, D:4) a +0 morningstar a +0 chain mail a +0 club a +0 ring mail an orc skeleton (31, 19, D:4) a +0 trident 3 boomerangs an orc skeleton (31, 33, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 2, D:4) a +0 robe (35, 1, D:4) a hound skeleton (38, 2, D:4) a +0 mace (38, 14, D:4) an adder skeleton Level 5 of the Dungeon (4, -5, D:5) a black bear corpse (skeletalised by now) (10, -34, D:5) a +0 flail a +0 whip (12, -37, D:5) a +0 whip (22, -8, D:5) a +0 robe a +0 dagger an orc skeleton (23, -12, D:5) a +0 robe a +0 dagger an orc skeleton (23, -8, D:5) a +0 robe a +0 dagger an orc skeleton (24, -12, D:5) a +0 chain mail a +0 hand axe (29, -48, D:5) a +1 dagger of flaming a +0 leather armour (31, -17, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (5, -7, D:6) a +0 short sword a +0 club a +0 leather armour (7, -5, D:6) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe (15, -29, D:6) a +0 club (15, -27, D:6) a +0 club a +0 robe a +0 whip (17, -28, D:6) a +0 spear (22, 29, D:6) a +0 quarterstaff (23, 22, D:6) a +0 dagger a +0 ring mail (23, 23, D:6) a +0 mace a +0 leather armour a +0 war axe (24, 23, D:6) a +0 mace (42, -13, D:6) a +0 whip a +0 leather armour (46, 11, D:6) a +1 short sword of venom Level 7 of the Dungeon (0, 0, D:7) a +0 mace (6, -12, D:7) a +0 whip (16, 34, D:7) a +0 hand axe a +0 ring mail (20, -1, D:7) a +0 club a +0 halberd (20, 3, D:7) a +0 spear a +0 scale mail (21, 24, D:7) a +0 dagger (21, 33, D:7) a +0 flail a +0 flail a +0 flail a +0 leather armour a +0 whip (22, -13, D:7) a +0 trident (22, -11, D:7) a +0 falchion a +0 war axe a +0 plate armour (22, -10, D:7) a +0 dagger a +0 robe (31, 24, D:7) a +0 hand axe (32, -15, D:7) a rimehorn talisman (34, -11, D:7) a +0 giant spiked club (39, 16, D:7) 5 stones a +0 dagger a +0 short sword (40, 16, D:7) a +0 short sword (42, 15, D:7) a +0 orcbow a +0 devious short sword 3 stones a +0 whip a +0 short sword (42, 18, D:7) a +0 leather armour (53, 33, D:7) a +2 mace a +0 robe a +0 great sword a +0 robe a +0 long sword a +0 robe (58, 31, D:7) a +0 robe Level 8 of the Dungeon (24, -6, D:8) a +0 scale mail (41, -6, D:8) a +0 leather armour (41, 14, D:8) a +0 whip 5 stones (42, 14, D:8) a +0 short sword (42, 15, D:8) a +0 short sword (42, 16, D:8) a +0 club a +0 short sword a +0 whip (43, -4, D:8) a +0 falchion (43, 14, D:8) a +0 whip 3 stones a +0 short sword (52, 0, D:8) a +0 halberd a +0 robe (57, 10, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -1, D:9) a +0 leather armour a +3 hand axe (2, -1, D:9) a +0 leather armour a +0 short sword (2, 0, D:9) a +0 club (2, 1, D:9) a +0 mace (5, 8, D:9) a +0 spear (14, 1, D:9) a +0 giant club a +0 giant club (15, 22, D:9) a +0 ring mail (19, 28, D:9) a +0 club (27, -2, D:9) a +0 ring mail a +0 club (43, 1, D:9) a +0 dire flail a +0 giant spiked club a +2 falchion a +0 robe a +0 flail a +0 falchion a +0 robe a +0 whip a +0 ring mail a +0 morningstar a +0 scale mail a +0 chain mail (44, 0, D:9) a +0 dagger (44, 1, D:9) a +3 battleaxe a +0 robe (46, 26, D:9) a +0 trident (55, -3, D:9) a +0 club (57, 28, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, 15, D:10) a +0 club (5, -19, D:10) a +0 arbalest (5, 25, D:10) a +0 club (22, 25, D:10) a +0 rapier (23, -21, D:10) a +0 falchion of protection (27, -16, D:10) a ring of flight (28, -34, D:10) a spore talisman (31, 4, D:10) a +0 scale mail (35, -29, D:10) a +0 shortbow (40, -11, D:10) a +0 plate armour a +2 partisan of venom a +0 orcbow (41, -8, D:10) a +0 ring mail (41, 3, D:10) a +0 trident a +0 chain mail (45, -14, D:10) a scroll of noise Level 11 of the Dungeon (4, 11, D:11) the +1 arbalest of Discomfort {elec, rCorr Str+2 Int+3} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (10, -21, D:11) a +0 dagger (10, -15, D:11) a +0 war axe (20, -4, D:11) a +0 flail (30, -37, D:11) a +0 long sword (35, -13, D:11) a +0 robe (38, -26, D:11) 4 boomerangs (38, -25, D:11) a parchment of Sticky Flame (39, -38, D:11) a +0 falchion (54, -12, D:11) a human skeleton (56, -3, D:11) a +0 hand axe a +0 morningstar (56, -2, D:11) a +0 dagger a +0 robe (56, -1, D:11) a +0 club a +0 ring mail (57, -1, D:11) a +0 dagger (60, -12, D:11) a human skeleton the Ecumenical Temple (8, 8, Temple) a +0 club (8, 10, Temple) a +0 mace (9, 8, Temple) a +0 dagger a +0 robe an adder corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of brilliance (22, 4, Lair:1) a +0 falchion (40, 7, Lair:1) a +0 arbalest (49, -16, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation (11, -5, Lair:2) a scroll of enchant armour a Gauntlet (0, 0, Gauntlet) 19 gold pieces (0, 2, Gauntlet) the amulet of Hosonor {Chemistry Rampage Dex+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (unseen) (1, 0, Gauntlet) 25 gold pieces (3, -18, Gauntlet) 6 gold pieces (3, -5, Gauntlet) a scroll of blinking (5, -18, Gauntlet) the cold staff "Jexkuonau" {*Slow rF+ rC+ Will++ SInv Ice} [staff of cold] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (6, -5, Gauntlet) a ring of flight (10, 27, Gauntlet) a wand of flame (9) (still there?) a wand of flame (11) (still there?) a wand of iceblast (6) (still there?) a parchment of Summon Cactus Giant (still there?) a staff of fire (still there?) a wand of acid (7) (still there?) (15, -3, Gauntlet) a +1 helmet of intelligence (17, 7, Gauntlet) a storm talisman