tdtd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -20, D:1) a +0 leather armour (6, -24, D:1) a bat corpse (skeletalised by now) (9, -18, D:1) a +0 dagger (10, -11, D:1) a +0 dagger (14, -9, D:1) a bat corpse (skeletalised by now) (17, -29, D:1) 2 boomerangs (18, 7, D:1) a bat corpse (skeletalised by now) (26, -39, D:1) a hobgoblin corpse (skeletalised by now) (31, -18, D:1) a +0 mace (31, -11, D:1) a +0 club a goblin skeleton (37, -11, D:1) a +0 short sword a stone (38, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, -17, D:2) a +1 mace of protection (12, -8, D:2) a ball python skeleton (15, -5, D:2) a hobgoblin skeleton (16, -12, D:2) 2 poisoned darts (19, -7, D:2) a +0 chain mail (19, -4, D:2) a +0 whip (22, -1, D:2) a bat skeleton (24, -15, D:2) a frilled lizard skeleton (39, -17, D:2) a ball python corpse (43, -9, D:2) a ball python corpse Level 3 of the Dungeon (2, 6, D:3) a potion of heal wounds (6, 0, D:3) 11 gold pieces (6, 2, D:3) a +0 club