tdtd Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, 2, D:1) a jackal corpse (skeletalised by now) (10, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (17, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, 3, D:1) a +0 hand axe (23, -9, D:1) a quokka skeleton (24, -11, D:1) a frilled lizard skeleton (35, -1, D:1) a +0 short sword 3 stones a hobgoblin skeleton a frilled lizard skeleton (44, 20, D:1) 4 boomerangs (48, -10, D:1) a +0 robe (50, 8, D:1) a +0 whip a kobold skeleton (52, -14, D:1) a frilled lizard skeleton (55, 30, D:1) a ball python corpse (skeletalised by now) (56, 5, D:1) a +0 chain mail (56, 12, D:1) a +0 short sword a kobold skeleton (59, 37, D:1) a hobgoblin corpse (skeletalised by now) (64, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +9 short sword of Dim Light {speed, rElec Int+7 Stlth+} rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, -10, D:2) a parchment of Rending Blade (7, 9, D:2) a +0 short sword (8, 18, D:2) a frilled lizard corpse (skeletalised by now) (10, 18, D:2) a +0 ring mail (12, -12, D:2) a quokka corpse (12, 6, D:2) a quill talisman (19, -21, D:2) a frilled lizard corpse (19, -20, D:2) a +0 dagger (20, 12, D:2) the +6 sling of Surulial {drain, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (21, 1, D:2) a rat corpse (skeletalised by now) (24, -11, D:2) a rat corpse (30, 15, D:2) a bat corpse (skeletalised by now) (30, 18, D:2) a frilled lizard skeleton (41, 13, D:2) a +0 robe (41, 31, D:2) a +0 dagger a +0 leather armour an orc corpse (42, 32, D:2) a +0 falchion an orc corpse (43, 32, D:2) a +0 whip a +0 ring mail a +0 whip an orc corpse an orc corpse